// // Copyright 2008 Christian Henning // // Distributed under the Boost Software License, Version 1.0 // See accompanying file LICENSE_1_0.txt or copy at // http://www.boost.org/LICENSE_1_0.txt // #ifndef BOOST_GIL_EXTENSION_IO_BMP_TAGS_HPP #define BOOST_GIL_EXTENSION_IO_BMP_TAGS_HPP #include namespace boost { namespace gil { /// Defines bmp tag. struct bmp_tag : format_tag {}; /// See http://en.wikipedia.org/wiki/BMP_file_format#BMP_File_Header for reference. /// Defines type for offset value. struct bmp_offset : property_base< uint32_t > {}; /// Defines type for header sizes. struct bmp_header_size : property_base< uint32_t > { static const type _size = 14; /// Constant size for bmp file header size. static const type _win32_info_size = 40; /// Constant size for win32 bmp info header size. static const type _os2_info_size = 12; /// Constant size for os2 bmp info header size. }; /// Defines type for image width property. struct bmp_image_width : property_base< int32_t > {}; /// Defines type for image height property. struct bmp_image_height : property_base< int32_t > {}; /// Defines type for bits per pixels property. struct bmp_bits_per_pixel : property_base< uint16_t > {}; /// Defines type for compression property. struct bmp_compression : property_base< uint32_t > { static const type _rgb = 0; /// RGB without compression static const type _rle8 = 1; /// 8 bit index with RLE compression static const type _rle4 = 2; /// 4 bit index with RLE compression static const type _bitfield = 3; /// 16 or 32 bit fields without compression }; /// Defines type for image size property. struct bmp_image_size : property_base< uint32_t > {}; /// Defines type for horizontal resolution property. struct bmp_horizontal_resolution : property_base< int32_t > {}; /// Defines type for vertical resolution property. struct bmp_vertical_resolution : property_base< int32_t > {}; /// Defines type for number of colors property. struct bmp_num_colors : property_base< uint32_t > {}; /// Defines type for important number of colors property. struct bmp_num_important_colors : property_base< uint32_t > {}; /// if height is negative then image is stored top-down instead of bottom-up. struct bmp_top_down : property_base< bool > {}; static const uint32_t bmp_signature = 0x4D42; /// Constant signature for bmp file format. /// Read information for bmp images. /// /// The structure is returned when using read_image_info. template<> struct image_read_info< bmp_tag > { /// Default contructor. image_read_info< bmp_tag >() : _top_down(false) , _valid( false ) {} /// The offset, i.e. starting address, of the byte where the bitmap data can be found. bmp_offset::type _offset; /// The size of this header: /// - 40 bytes for Windows V3 header /// - 12 bytes for OS/2 V1 header bmp_header_size::type _header_size; /// The bitmap width in pixels ( signed integer ). bmp_image_width::type _width; /// The bitmap height in pixels ( signed integer ). bmp_image_height::type _height; /// The number of bits per pixel, which is the color depth of the image. /// Typical values are 1, 4, 8, 16, 24 and 32. bmp_bits_per_pixel::type _bits_per_pixel; /// The compression method being used. See above for a list of possible values. bmp_compression::type _compression; /// The image size. This is the size of the raw bitmap data (see below), /// and should not be confused with the file size. bmp_image_size::type _image_size; /// The horizontal resolution of the image. (pixel per meter, signed integer) bmp_horizontal_resolution::type _horizontal_resolution; /// The vertical resolution of the image. (pixel per meter, signed integer) bmp_vertical_resolution::type _vertical_resolution; /// The number of colors in the color palette, or 0 to default to 2^n - 1. bmp_num_colors::type _num_colors; /// The number of important colors used, or 0 when every color is important; /// generally ignored. bmp_num_important_colors::type _num_important_colors; bmp_top_down::type _top_down; /// Used internaly to identify is the header has been read. bool _valid; }; /// Read settings for bmp images. /// /// The structure can be used for all read_xxx functions, except read_image_info. template<> struct image_read_settings< bmp_tag > : public image_read_settings_base { /// Default constructor image_read_settings() : image_read_settings_base() {} /// Constructor /// \param top_left Top left coordinate for reading partial image. /// \param dim Dimensions for reading partial image. image_read_settings( const point_t& top_left , const point_t& dim ) : image_read_settings_base( top_left , dim ) {} }; /// Write information for bmp images. /// /// The structure can be used for write_view() function. template<> struct image_write_info< bmp_tag > { }; } // namespace gil } // namespace boost #endif