// Copyright (c) 2016 Klemens D. Morgenstern // // Distributed under the Boost Software License, Version 1.0. (See accompanying // file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) #ifndef BOOST_PROCESS_WINDOWS_IO_CONTEXT_REF_HPP_ #define BOOST_PROCESS_WINDOWS_IO_CONTEXT_REF_HPP_ #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include namespace boost { namespace process { namespace detail { namespace windows { template struct on_exit_handler_transformer { Executor & exec; on_exit_handler_transformer(Executor & exec) : exec(exec) {} template struct result; template struct result(T&)> { typedef typename T::on_exit_handler_t type; }; template auto operator()(T& t) const -> typename T::on_exit_handler_t { return t.on_exit_handler(exec); } }; template struct async_handler_collector { Executor & exec; std::vector> &handlers; async_handler_collector(Executor & exec, std::vector> &handlers) : exec(exec), handlers(handlers) {} template void operator()(T & t) const { handlers.push_back(t.on_exit_handler(exec)); } }; //Also set's up waiting for the exit, so it can close async stuff. struct io_context_ref : boost::process::detail::handler_base { io_context_ref(boost::asio::io_context & ios) : ios(ios) { } boost::asio::io_context &get() {return ios;}; template void on_success(Executor& exec) const { auto asyncs = boost::fusion::filter_if< is_async_handler< typename std::remove_reference< boost::mpl::_ > ::type >>(exec.seq); //ok, check if there are actually any. if (boost::fusion::empty(asyncs)) { return; } ::boost::winapi::PROCESS_INFORMATION_ & proc = exec.proc_info; auto this_proc = ::boost::winapi::GetCurrentProcess(); auto proc_in = proc.hProcess;; ::boost::winapi::HANDLE_ process_handle; if (!::boost::winapi::DuplicateHandle( this_proc, proc_in, this_proc, &process_handle, 0, static_cast<::boost::winapi::BOOL_>(true), ::boost::winapi::DUPLICATE_SAME_ACCESS_)) exec.set_error(::boost::process::detail::get_last_error(), "Duplicate Pipe Failed"); std::vector> funcs; funcs.reserve(boost::fusion::size(asyncs)); boost::fusion::for_each(asyncs, async_handler_collector(exec, funcs)); wait_handler wh(std::move(funcs), ios, process_handle, exec.exit_status); auto handle_p = wh.handle.get(); handle_p->async_wait(std::move(wh)); } struct wait_handler { std::vector> funcs; std::unique_ptr handle; std::shared_ptr> exit_status; wait_handler(const wait_handler & ) = delete; wait_handler(wait_handler && ) = default; wait_handler(std::vector> && funcs, boost::asio::io_context & ios, void * handle, const std::shared_ptr> &exit_status) : funcs(std::move(funcs)), handle(new boost::asio::windows::object_handle(ios.get_executor(), handle)), exit_status(exit_status) { } void operator()(const boost::system::error_code & ec_in) { std::error_code ec; if (ec_in) ec = std::error_code(ec_in.value(), std::system_category()); ::boost::winapi::DWORD_ code; ::boost::winapi::GetExitCodeProcess(handle->native_handle(), &code); exit_status->store(code); for (auto & func : funcs) func(code, ec); } }; private: boost::asio::io_context &ios; }; }}}} #endif /* BOOST_PROCESS_WINDOWS_IO_CONTEXT_REF_HPP_ */