// Boost.Geometry Index // Additional tests // Copyright (c) 2011-2013 Adam Wulkiewicz, Lodz, Poland. // Use, modification and distribution is subject to the Boost Software License, // Version 1.0. (See accompanying file LICENSE_1_0.txt or copy at // http://www.boost.org/LICENSE_1_0.txt) #include #include #include #include #include #include int main() { namespace bg = boost::geometry; namespace bgi = bg::index; typedef boost::chrono::thread_clock clock_t; typedef boost::chrono::duration dur_t; size_t values_count = 1000000; size_t queries_count = 100000; size_t nearest_queries_count = 10000; unsigned neighbours_count = 10; std::vector< std::pair > coords; //randomize values { boost::mt19937 rng; //rng.seed(static_cast(std::time(0))); float max_val = static_cast(values_count / 2); boost::uniform_real range(-max_val, max_val); boost::variate_generator > rnd(rng, range); coords.reserve(values_count); std::cout << "randomizing data\n"; for ( size_t i = 0 ; i < values_count ; ++i ) { coords.push_back(std::make_pair(rnd(), rnd())); } std::cout << "randomized\n"; } typedef bg::model::point P; typedef bg::model::box

B; typedef bgi::rtree > RT; //typedef bgi::rtree > RT; //typedef bgi::rtree > RT; std::cout << "sizeof rtree: " << sizeof(RT) << std::endl; for (;;) { RT t; // inserting test { clock_t::time_point start = clock_t::now(); for (size_t i = 0 ; i < values_count ; ++i ) { float x = coords[i].first; float y = coords[i].second; B b(P(x - 0.5f, y - 0.5f), P(x + 0.5f, y + 0.5f)); t.insert(b); } dur_t time = clock_t::now() - start; std::cout << time << " - insert " << values_count << '\n'; } std::vector result; result.reserve(100); B result_one; { clock_t::time_point start = clock_t::now(); size_t temp = 0; for (size_t i = 0 ; i < queries_count ; ++i ) { float x = coords[i].first; float y = coords[i].second; result.clear(); t.query(bgi::intersects(B(P(x - 10, y - 10), P(x + 10, y + 10))), std::back_inserter(result)); temp += result.size(); } dur_t time = clock_t::now() - start; std::cout << time << " - query(B) " << queries_count << " found " << temp << '\n'; } { clock_t::time_point start = clock_t::now(); size_t temp = 0; for (size_t i = 0 ; i < queries_count / 2 ; ++i ) { float x1 = coords[i].first; float y1 = coords[i].second; float x2 = coords[i+1].first; float y2 = coords[i+1].second; float x3 = coords[i+2].first; float y3 = coords[i+2].second; result.clear(); t.query( bgi::intersects(B(P(x1 - 10, y1 - 10), P(x1 + 10, y1 + 10))) && !bgi::within(B(P(x2 - 10, y2 - 10), P(x2 + 10, y2 + 10))) && !bgi::overlaps(B(P(x3 - 10, y3 - 10), P(x3 + 10, y3 + 10))) , std::back_inserter(result) ); temp += result.size(); } dur_t time = clock_t::now() - start; std::cout << time << " - query(i && !w && !o) " << queries_count << " found " << temp << '\n'; } result.clear(); { clock_t::time_point start = clock_t::now(); size_t temp = 0; for (size_t i = 0 ; i < nearest_queries_count ; ++i ) { float x = coords[i].first + 100; float y = coords[i].second + 100; result.clear(); temp += t.query(bgi::nearest(P(x, y), neighbours_count), std::back_inserter(result)); } dur_t time = clock_t::now() - start; std::cout << time << " - query(nearest(P, " << neighbours_count << ")) " << nearest_queries_count << " found " << temp << '\n'; } { clock_t::time_point start = clock_t::now(); for (size_t i = 0 ; i < values_count / 10 ; ++i ) { float x = coords[i].first; float y = coords[i].second; B b(P(x - 0.5f, y - 0.5f), P(x + 0.5f, y + 0.5f)); t.remove(b); } dur_t time = clock_t::now() - start; std::cout << time << " - remove " << values_count / 10 << '\n'; } std::cout << "------------------------------------------------\n"; } return 0; }