--[[ Script Name : RunedAcorn.lua Script Purpose : Handles the quest, "Runed Acorn" Script Author : ememjr Script Date : 5/9/2017 Script Notes : Zone : Oakmyst Forest Quest Giver : Preceded by : None Followed by : None --]] function Init(Quest) AddQuestStepKill(Quest, 1, "I need to kill three corrupted dryads.", 3, 100, "Corrupted dryads often hide in dark, dank places such as water-filled caverns.", 611, 1950013, 1950070,8300004) AddQuestStepCompleteAction(Quest, 1, "QuestComplete") end function QuestComplete(Quest, QuestGiver, Player) -- The following UpdateQuestStepDescription and UpdateTaskGroupDescription are not needed, parser adds them for completion in case stuff needs to be moved around UpdateQuestStepDescription(Quest, 1, "I have killed three corrupted dryads.") UpdateQuestTaskGroupDescription(Quest, 1, "I found the corrupted dryads in a secret cave by the waterfall in Oakmyst Forest.") UpdateQuestDescription(Quest, "I have killed three corrupted dryads and released their souls to be reborn in the renewal of spring. I am still not sure, however, as to how they came to be corrupted.") GiveQuestReward(Quest, Player) end function Reload(Quest, QuestGiver, Player, Step) if Step == 1 then QuestComplete(Quest, QuestGiver, Player) end end function Accepted(Quest, QuestGiver, Player) -- Add dialog here for when the quest is accepted end function Declined(Quest, QuestGiver, Player) -- Add dialog here for when the quest is declined end