--[[ Script Name : Quests/TheForestRuins/letter_for_hunter_forestdeep.lua Script Author : Dorbin Script Date : 2022.02.21 03:02:34 Script Purpose : Zone : TheForestRuins Quest Giver: Outrider Vaughn Preceded by: Vaughn's Stuff Followed by: --]] function Init(Quest) AddQuestStepChat(Quest, 1, "Deliver the letter to hunter Forestdeep", 1, "I need to deliver a letter to a hunter named Forestdeep in the Qeynos Province District.", 1223, 2370002) AddQuestStepCompleteAction(Quest, 1, "QuestComplete") UpdateQuestZone(Quest, "The Willow Wood") end function Accepted(Quest, QuestGiver, Player) FaceTarget(QuestGiver, Player) conversation = CreateConversation() PlayFlavor(QuestGiver, "voiceover/english/outlander_vaughn/qey_adv02_ruins/quests/outlander_dakota/outlander_dakota004.mp3", "", "", 3189315384, 2954944318, Player) AddConversationOption(conversation, "I'll deliver this letter for you to the Willow Wood.") StartConversation(conversation, QuestGiver, Player, "I need you to take this letter to Hunter Forestdeep. You'll find him in the Willow Wood village.") end function Declined(Quest, QuestGiver, Player) -- Add dialog here for when the quest is declined end function Deleted(Quest, QuestGiver, Player) -- Remove any quest specific items here when the quest is deleted end function QuestComplete(Quest, QuestGiver, Player) -- The following UpdateQuestStepDescription and UpdateTaskGroupDescription are not needed, parser adds them for completion in case stuff needs to be moved around UpdateQuestStepDescription(Quest, 1, "I've delivered the letter to hunter Forestdeep") UpdateQuestTaskGroupDescription(Quest, 1, "I have delivered the letter to hunter Forestdeep.") UpdateQuestDescription(Quest, "I delivered the letter Outlander Vaughn had given me. The hunter was glad to receive the letter.") GiveQuestReward(Quest, Player) end function Reload(Quest, QuestGiver, Player, Step) if Step == 1 then QuestComplete(Quest, QuestGiver, Player) end end