[/ / Copyright (c) 2003-2019 Christopher M. Kohlhoff (chris at kohlhoff dot com) / / Distributed under the Boost Software License, Version 1.0. (See accompanying / file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) /] [section:BufferedHandshakeHandler Buffered handshake handler requirements] A buffered handshake handler must meet the requirements for a [link boost_asio.reference.Handler handler]. A value `h` of a buffered handshake handler class should work correctly in the expression `h(ec, s)`, where `ec` is an lvalue of type `const error_code` and `s` is an lvalue of type `const size_t`. [heading Examples] A free function as a buffered handshake handler: void handshake_handler( const boost::system::error_code& ec, std::size_t bytes_transferred) { ... } A buffered handshake handler function object: struct handshake_handler { ... void operator()( const boost::system::error_code& ec, std::size_t bytes_transferred) { ... } ... }; A non-static class member function adapted to a buffered handshake handler using `boost::bind()`: void my_class::handshake_handler( const boost::system::error_code& ec, std::size_t bytes_transferred) { ... } ... socket.async_handshake(..., boost::bind(&my_class::handshake_handler, this, boost::asio::placeholders::error, boost::asio::placeholders::bytes_transferred)); [endsect]