// // udp.cpp // ~~~~~~~ // // Copyright (c) 2003-2019 Christopher M. Kohlhoff (chris at kohlhoff dot com) // // Distributed under the Boost Software License, Version 1.0. (See accompanying // file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) // // Disable autolinking for unit tests. #if !defined(BOOST_ALL_NO_LIB) #define BOOST_ALL_NO_LIB 1 #endif // !defined(BOOST_ALL_NO_LIB) // Test that header file is self-contained. #include #include #include #include "../unit_test.hpp" #include "../archetypes/async_result.hpp" #include "../archetypes/gettable_socket_option.hpp" #include "../archetypes/io_control_command.hpp" #include "../archetypes/settable_socket_option.hpp" #if defined(BOOST_ASIO_HAS_BOOST_BIND) # include #else // defined(BOOST_ASIO_HAS_BOOST_BIND) # include #endif // defined(BOOST_ASIO_HAS_BOOST_BIND) //------------------------------------------------------------------------------ // ip_udp_socket_compile test // ~~~~~~~~~~~~~~~~~~~~~~~~~~ // The following test checks that all public member functions on the class // ip::udp::socket compile and link correctly. Runtime failures are ignored. namespace ip_udp_socket_compile { struct connect_handler { connect_handler() {} void operator()(const boost::system::error_code&) {} #if defined(BOOST_ASIO_HAS_MOVE) connect_handler(connect_handler&&) {} private: connect_handler(const connect_handler&); #endif // defined(BOOST_ASIO_HAS_MOVE) }; struct wait_handler { wait_handler() {} void operator()(const boost::system::error_code&) {} #if defined(BOOST_ASIO_HAS_MOVE) wait_handler(wait_handler&&) {} private: wait_handler(const wait_handler&); #endif // defined(BOOST_ASIO_HAS_MOVE) }; struct send_handler { send_handler() {} void operator()(const boost::system::error_code&, std::size_t) {} #if defined(BOOST_ASIO_HAS_MOVE) send_handler(send_handler&&) {} private: send_handler(const send_handler&); #endif // defined(BOOST_ASIO_HAS_MOVE) }; struct receive_handler { receive_handler() {} void operator()(const boost::system::error_code&, std::size_t) {} #if defined(BOOST_ASIO_HAS_MOVE) receive_handler(receive_handler&&) {} private: receive_handler(const receive_handler&); #endif // defined(BOOST_ASIO_HAS_MOVE) }; void test() { using namespace boost::asio; namespace ip = boost::asio::ip; try { io_context ioc; const io_context::executor_type ioc_ex = ioc.get_executor(); char mutable_char_buffer[128] = ""; const char const_char_buffer[128] = ""; socket_base::message_flags in_flags = 0; archetypes::settable_socket_option settable_socket_option1; archetypes::settable_socket_option settable_socket_option2; archetypes::settable_socket_option settable_socket_option3; archetypes::gettable_socket_option gettable_socket_option1; archetypes::gettable_socket_option gettable_socket_option2; archetypes::gettable_socket_option gettable_socket_option3; archetypes::io_control_command io_control_command; archetypes::lazy_handler lazy; boost::system::error_code ec; // basic_datagram_socket constructors. ip::udp::socket socket1(ioc); ip::udp::socket socket2(ioc, ip::udp::v4()); ip::udp::socket socket3(ioc, ip::udp::v6()); ip::udp::socket socket4(ioc, ip::udp::endpoint(ip::udp::v4(), 0)); ip::udp::socket socket5(ioc, ip::udp::endpoint(ip::udp::v6(), 0)); #if !defined(BOOST_ASIO_WINDOWS_RUNTIME) ip::udp::socket::native_handle_type native_socket1 = ::socket(AF_INET, SOCK_DGRAM, IPPROTO_UDP); ip::udp::socket socket6(ioc, ip::udp::v4(), native_socket1); #endif // !defined(BOOST_ASIO_WINDOWS_RUNTIME) ip::udp::socket socket7(ioc_ex); ip::udp::socket socket8(ioc_ex, ip::udp::v4()); ip::udp::socket socket9(ioc_ex, ip::udp::v6()); ip::udp::socket socket10(ioc_ex, ip::udp::endpoint(ip::udp::v4(), 0)); ip::udp::socket socket11(ioc_ex, ip::udp::endpoint(ip::udp::v6(), 0)); #if !defined(BOOST_ASIO_WINDOWS_RUNTIME) ip::udp::socket::native_handle_type native_socket2 = ::socket(AF_INET, SOCK_DGRAM, IPPROTO_UDP); ip::udp::socket socket12(ioc_ex, ip::udp::v4(), native_socket2); #endif // !defined(BOOST_ASIO_WINDOWS_RUNTIME) #if defined(BOOST_ASIO_HAS_MOVE) ip::udp::socket socket13(std::move(socket6)); #endif // defined(BOOST_ASIO_HAS_MOVE) // basic_datagram_socket operators. #if defined(BOOST_ASIO_HAS_MOVE) socket1 = ip::udp::socket(ioc); socket1 = std::move(socket2); #endif // defined(BOOST_ASIO_HAS_MOVE) // basic_io_object functions. ip::udp::socket::executor_type ex = socket1.get_executor(); (void)ex; // basic_socket functions. ip::udp::socket::lowest_layer_type& lowest_layer = socket1.lowest_layer(); (void)lowest_layer; const ip::udp::socket& socket14 = socket1; const ip::udp::socket::lowest_layer_type& lowest_layer2 = socket14.lowest_layer(); (void)lowest_layer2; socket1.open(ip::udp::v4()); socket1.open(ip::udp::v6()); socket1.open(ip::udp::v4(), ec); socket1.open(ip::udp::v6(), ec); #if !defined(BOOST_ASIO_WINDOWS_RUNTIME) ip::udp::socket::native_handle_type native_socket3 = ::socket(AF_INET, SOCK_DGRAM, IPPROTO_UDP); socket1.assign(ip::udp::v4(), native_socket3); ip::udp::socket::native_handle_type native_socket4 = ::socket(AF_INET, SOCK_DGRAM, IPPROTO_UDP); socket1.assign(ip::udp::v4(), native_socket4, ec); #endif // !defined(BOOST_ASIO_WINDOWS_RUNTIME) bool is_open = socket1.is_open(); (void)is_open; socket1.close(); socket1.close(ec); socket1.release(); socket1.release(ec); ip::udp::socket::native_handle_type native_socket5 = socket1.native_handle(); (void)native_socket5; socket1.cancel(); socket1.cancel(ec); bool at_mark1 = socket1.at_mark(); (void)at_mark1; bool at_mark2 = socket1.at_mark(ec); (void)at_mark2; std::size_t available1 = socket1.available(); (void)available1; std::size_t available2 = socket1.available(ec); (void)available2; socket1.bind(ip::udp::endpoint(ip::udp::v4(), 0)); socket1.bind(ip::udp::endpoint(ip::udp::v6(), 0)); socket1.bind(ip::udp::endpoint(ip::udp::v4(), 0), ec); socket1.bind(ip::udp::endpoint(ip::udp::v6(), 0), ec); socket1.connect(ip::udp::endpoint(ip::udp::v4(), 0)); socket1.connect(ip::udp::endpoint(ip::udp::v6(), 0)); socket1.connect(ip::udp::endpoint(ip::udp::v4(), 0), ec); socket1.connect(ip::udp::endpoint(ip::udp::v6(), 0), ec); socket1.async_connect(ip::udp::endpoint(ip::udp::v4(), 0), connect_handler()); socket1.async_connect(ip::udp::endpoint(ip::udp::v6(), 0), connect_handler()); int i1 = socket1.async_connect(ip::udp::endpoint(ip::udp::v4(), 0), lazy); (void)i1; int i2 = socket1.async_connect(ip::udp::endpoint(ip::udp::v6(), 0), lazy); (void)i2; socket1.set_option(settable_socket_option1); socket1.set_option(settable_socket_option1, ec); socket1.set_option(settable_socket_option2); socket1.set_option(settable_socket_option2, ec); socket1.set_option(settable_socket_option3); socket1.set_option(settable_socket_option3, ec); socket1.get_option(gettable_socket_option1); socket1.get_option(gettable_socket_option1, ec); socket1.get_option(gettable_socket_option2); socket1.get_option(gettable_socket_option2, ec); socket1.get_option(gettable_socket_option3); socket1.get_option(gettable_socket_option3, ec); socket1.io_control(io_control_command); socket1.io_control(io_control_command, ec); bool non_blocking1 = socket1.non_blocking(); (void)non_blocking1; socket1.non_blocking(true); socket1.non_blocking(false, ec); bool non_blocking2 = socket1.native_non_blocking(); (void)non_blocking2; socket1.native_non_blocking(true); socket1.native_non_blocking(false, ec); ip::udp::endpoint endpoint1 = socket1.local_endpoint(); (void)endpoint1; ip::udp::endpoint endpoint2 = socket1.local_endpoint(ec); (void)endpoint2; ip::udp::endpoint endpoint3 = socket1.remote_endpoint(); (void)endpoint3; ip::udp::endpoint endpoint4 = socket1.remote_endpoint(ec); (void)endpoint4; socket1.shutdown(socket_base::shutdown_both); socket1.shutdown(socket_base::shutdown_both, ec); socket1.wait(socket_base::wait_read); socket1.wait(socket_base::wait_write, ec); socket1.async_wait(socket_base::wait_read, wait_handler()); int i3 = socket1.async_wait(socket_base::wait_write, lazy); (void)i3; // basic_datagram_socket functions. socket1.send(buffer(mutable_char_buffer)); socket1.send(buffer(const_char_buffer)); socket1.send(null_buffers()); socket1.send(buffer(mutable_char_buffer), in_flags); socket1.send(buffer(const_char_buffer), in_flags); socket1.send(null_buffers(), in_flags); socket1.send(buffer(mutable_char_buffer), in_flags, ec); socket1.send(buffer(const_char_buffer), in_flags, ec); socket1.send(null_buffers(), in_flags, ec); socket1.async_send(buffer(mutable_char_buffer), send_handler()); socket1.async_send(buffer(const_char_buffer), send_handler()); socket1.async_send(null_buffers(), send_handler()); socket1.async_send(buffer(mutable_char_buffer), in_flags, send_handler()); socket1.async_send(buffer(const_char_buffer), in_flags, send_handler()); socket1.async_send(null_buffers(), in_flags, send_handler()); int i4 = socket1.async_send(buffer(mutable_char_buffer), lazy); (void)i4; int i5 = socket1.async_send(buffer(const_char_buffer), lazy); (void)i5; int i6 = socket1.async_send(null_buffers(), lazy); (void)i6; int i7 = socket1.async_send(buffer(mutable_char_buffer), in_flags, lazy); (void)i7; int i8 = socket1.async_send(buffer(const_char_buffer), in_flags, lazy); (void)i8; int i9 = socket1.async_send(null_buffers(), in_flags, lazy); (void)i9; socket1.send_to(buffer(mutable_char_buffer), ip::udp::endpoint(ip::udp::v4(), 0)); socket1.send_to(buffer(mutable_char_buffer), ip::udp::endpoint(ip::udp::v6(), 0)); socket1.send_to(buffer(const_char_buffer), ip::udp::endpoint(ip::udp::v4(), 0)); socket1.send_to(buffer(const_char_buffer), ip::udp::endpoint(ip::udp::v6(), 0)); socket1.send_to(null_buffers(), ip::udp::endpoint(ip::udp::v4(), 0)); socket1.send_to(null_buffers(), ip::udp::endpoint(ip::udp::v6(), 0)); socket1.send_to(buffer(mutable_char_buffer), ip::udp::endpoint(ip::udp::v4(), 0), in_flags); socket1.send_to(buffer(mutable_char_buffer), ip::udp::endpoint(ip::udp::v6(), 0), in_flags); socket1.send_to(buffer(const_char_buffer), ip::udp::endpoint(ip::udp::v4(), 0), in_flags); socket1.send_to(buffer(const_char_buffer), ip::udp::endpoint(ip::udp::v6(), 0), in_flags); socket1.send_to(null_buffers(), ip::udp::endpoint(ip::udp::v4(), 0), in_flags); socket1.send_to(null_buffers(), ip::udp::endpoint(ip::udp::v6(), 0), in_flags); socket1.send_to(buffer(mutable_char_buffer), ip::udp::endpoint(ip::udp::v4(), 0), in_flags, ec); socket1.send_to(buffer(mutable_char_buffer), ip::udp::endpoint(ip::udp::v6(), 0), in_flags, ec); socket1.send_to(buffer(const_char_buffer), ip::udp::endpoint(ip::udp::v4(), 0), in_flags, ec); socket1.send_to(buffer(const_char_buffer), ip::udp::endpoint(ip::udp::v6(), 0), in_flags, ec); socket1.send_to(null_buffers(), ip::udp::endpoint(ip::udp::v4(), 0), in_flags, ec); socket1.send_to(null_buffers(), ip::udp::endpoint(ip::udp::v6(), 0), in_flags, ec); socket1.async_send_to(buffer(mutable_char_buffer), ip::udp::endpoint(ip::udp::v4(), 0), send_handler()); socket1.async_send_to(buffer(mutable_char_buffer), ip::udp::endpoint(ip::udp::v6(), 0), send_handler()); socket1.async_send_to(buffer(const_char_buffer), ip::udp::endpoint(ip::udp::v4(), 0), send_handler()); socket1.async_send_to(buffer(const_char_buffer), ip::udp::endpoint(ip::udp::v6(), 0), send_handler()); socket1.async_send_to(null_buffers(), ip::udp::endpoint(ip::udp::v4(), 0), send_handler()); socket1.async_send_to(null_buffers(), ip::udp::endpoint(ip::udp::v6(), 0), send_handler()); socket1.async_send_to(buffer(mutable_char_buffer), ip::udp::endpoint(ip::udp::v4(), 0), in_flags, send_handler()); socket1.async_send_to(buffer(mutable_char_buffer), ip::udp::endpoint(ip::udp::v6(), 0), in_flags, send_handler()); socket1.async_send_to(buffer(const_char_buffer), ip::udp::endpoint(ip::udp::v4(), 0), in_flags, send_handler()); socket1.async_send_to(buffer(const_char_buffer), ip::udp::endpoint(ip::udp::v6(), 0), in_flags, send_handler()); socket1.async_send_to(null_buffers(), ip::udp::endpoint(ip::udp::v4(), 0), in_flags, send_handler()); socket1.async_send_to(null_buffers(), ip::udp::endpoint(ip::udp::v6(), 0), in_flags, send_handler()); int i10 = socket1.async_send_to(buffer(mutable_char_buffer), ip::udp::endpoint(ip::udp::v4(), 0), lazy); (void)i10; int i11 = socket1.async_send_to(buffer(mutable_char_buffer), ip::udp::endpoint(ip::udp::v6(), 0), lazy); (void)i11; int i12 = socket1.async_send_to(buffer(const_char_buffer), ip::udp::endpoint(ip::udp::v4(), 0), lazy); (void)i12; int i13 = socket1.async_send_to(buffer(const_char_buffer), ip::udp::endpoint(ip::udp::v6(), 0), lazy); (void)i13; int i14 = socket1.async_send_to(null_buffers(), ip::udp::endpoint(ip::udp::v4(), 0), lazy); (void)i14; int i15 = socket1.async_send_to(null_buffers(), ip::udp::endpoint(ip::udp::v6(), 0), lazy); (void)i15; int i16 = socket1.async_send_to(buffer(mutable_char_buffer), ip::udp::endpoint(ip::udp::v4(), 0), in_flags, lazy); (void)i16; int i17 = socket1.async_send_to(buffer(mutable_char_buffer), ip::udp::endpoint(ip::udp::v6(), 0), in_flags, lazy); (void)i17; int i18 = socket1.async_send_to(buffer(const_char_buffer), ip::udp::endpoint(ip::udp::v4(), 0), in_flags, lazy); (void)i18; int i19 = socket1.async_send_to(buffer(const_char_buffer), ip::udp::endpoint(ip::udp::v6(), 0), in_flags, lazy); (void)i19; int i20 = socket1.async_send_to(null_buffers(), ip::udp::endpoint(ip::udp::v4(), 0), in_flags, lazy); (void)i20; int i21 = socket1.async_send_to(null_buffers(), ip::udp::endpoint(ip::udp::v6(), 0), in_flags, lazy); (void)i21; socket1.receive(buffer(mutable_char_buffer)); socket1.receive(null_buffers()); socket1.receive(buffer(mutable_char_buffer), in_flags); socket1.receive(null_buffers(), in_flags); socket1.receive(buffer(mutable_char_buffer), in_flags, ec); socket1.receive(null_buffers(), in_flags, ec); socket1.async_receive(buffer(mutable_char_buffer), receive_handler()); socket1.async_receive(null_buffers(), receive_handler()); socket1.async_receive(buffer(mutable_char_buffer), in_flags, receive_handler()); socket1.async_receive(null_buffers(), in_flags, receive_handler()); int i22 = socket1.async_receive(buffer(mutable_char_buffer), lazy); (void)i22; int i23 = socket1.async_receive(null_buffers(), lazy); (void)i23; int i24 = socket1.async_receive(buffer(mutable_char_buffer), in_flags, lazy); (void)i24; int i25 = socket1.async_receive(null_buffers(), in_flags, lazy); (void)i25; ip::udp::endpoint endpoint; socket1.receive_from(buffer(mutable_char_buffer), endpoint); socket1.receive_from(null_buffers(), endpoint); socket1.receive_from(buffer(mutable_char_buffer), endpoint, in_flags); socket1.receive_from(null_buffers(), endpoint, in_flags); socket1.receive_from(buffer(mutable_char_buffer), endpoint, in_flags, ec); socket1.receive_from(null_buffers(), endpoint, in_flags, ec); socket1.async_receive_from(buffer(mutable_char_buffer), endpoint, receive_handler()); socket1.async_receive_from(null_buffers(), endpoint, receive_handler()); socket1.async_receive_from(buffer(mutable_char_buffer), endpoint, in_flags, receive_handler()); socket1.async_receive_from(null_buffers(), endpoint, in_flags, receive_handler()); int i26 = socket1.async_receive_from(buffer(mutable_char_buffer), endpoint, lazy); (void)i26; int i27 = socket1.async_receive_from(null_buffers(), endpoint, lazy); (void)i27; int i28 = socket1.async_receive_from(buffer(mutable_char_buffer), endpoint, in_flags, lazy); (void)i28; int i29 = socket1.async_receive_from(null_buffers(), endpoint, in_flags, lazy); (void)i29; } catch (std::exception&) { } } } // namespace ip_udp_socket_compile //------------------------------------------------------------------------------ // ip_udp_socket_runtime test // ~~~~~~~~~~~~~~~~~~~~~~~~~~ // The following test checks the runtime operation of the ip::udp::socket class. namespace ip_udp_socket_runtime { void handle_send(size_t expected_bytes_sent, const boost::system::error_code& err, size_t bytes_sent) { BOOST_ASIO_CHECK(!err); BOOST_ASIO_CHECK(expected_bytes_sent == bytes_sent); } void handle_recv(size_t expected_bytes_recvd, const boost::system::error_code& err, size_t bytes_recvd) { BOOST_ASIO_CHECK(!err); BOOST_ASIO_CHECK(expected_bytes_recvd == bytes_recvd); } void test() { using namespace std; // For memcmp and memset. using namespace boost::asio; namespace ip = boost::asio::ip; #if defined(BOOST_ASIO_HAS_BOOST_BIND) namespace bindns = boost; #else // defined(BOOST_ASIO_HAS_BOOST_BIND) namespace bindns = std; using std::placeholders::_1; using std::placeholders::_2; #endif // defined(BOOST_ASIO_HAS_BOOST_BIND) io_context ioc; ip::udp::socket s1(ioc, ip::udp::endpoint(ip::udp::v4(), 0)); ip::udp::endpoint target_endpoint = s1.local_endpoint(); target_endpoint.address(ip::address_v4::loopback()); ip::udp::socket s2(ioc); s2.open(ip::udp::v4()); s2.bind(ip::udp::endpoint(ip::udp::v4(), 0)); char send_msg[] = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz"; s2.send_to(buffer(send_msg, sizeof(send_msg)), target_endpoint); char recv_msg[sizeof(send_msg)]; ip::udp::endpoint sender_endpoint; size_t bytes_recvd = s1.receive_from(buffer(recv_msg, sizeof(recv_msg)), sender_endpoint); BOOST_ASIO_CHECK(bytes_recvd == sizeof(send_msg)); BOOST_ASIO_CHECK(memcmp(send_msg, recv_msg, sizeof(send_msg)) == 0); memset(recv_msg, 0, sizeof(recv_msg)); target_endpoint = sender_endpoint; s1.async_send_to(buffer(send_msg, sizeof(send_msg)), target_endpoint, bindns::bind(handle_send, sizeof(send_msg), _1, _2)); s2.async_receive_from(buffer(recv_msg, sizeof(recv_msg)), sender_endpoint, bindns::bind(handle_recv, sizeof(recv_msg), _1, _2)); ioc.run(); BOOST_ASIO_CHECK(memcmp(send_msg, recv_msg, sizeof(send_msg)) == 0); } } // namespace ip_udp_socket_runtime //------------------------------------------------------------------------------ // ip_udp_resolver_compile test // ~~~~~~~~~~~~~~~~~~~~~~~~~~~~ // The following test checks that all public member functions on the class // ip::udp::resolver compile and link correctly. Runtime failures are ignored. namespace ip_udp_resolver_compile { struct resolve_handler { resolve_handler() {} void operator()(const boost::system::error_code&, boost::asio::ip::udp::resolver::results_type) {} #if defined(BOOST_ASIO_HAS_MOVE) resolve_handler(resolve_handler&&) {} private: resolve_handler(const resolve_handler&); #endif // defined(BOOST_ASIO_HAS_MOVE) }; void test() { using namespace boost::asio; namespace ip = boost::asio::ip; try { io_context ioc; const io_context::executor_type ioc_ex = ioc.get_executor(); archetypes::lazy_handler lazy; boost::system::error_code ec; #if !defined(BOOST_ASIO_NO_DEPRECATED) ip::udp::resolver::query q(ip::udp::v4(), "localhost", "0"); #endif // !defined(BOOST_ASIO_NO_DEPRECATED) ip::udp::endpoint e(ip::address_v4::loopback(), 0); // basic_resolver constructors. ip::udp::resolver resolver(ioc); ip::udp::resolver resolver2(ioc_ex); #if defined(BOOST_ASIO_HAS_MOVE) ip::udp::resolver resolver3(std::move(resolver)); #endif // defined(BOOST_ASIO_HAS_MOVE) // basic_resolver operators. #if defined(BOOST_ASIO_HAS_MOVE) resolver = ip::udp::resolver(ioc); resolver = std::move(resolver3); #endif // defined(BOOST_ASIO_HAS_MOVE) // basic_io_object functions. ip::udp::resolver::executor_type ex = resolver.get_executor(); (void)ex; // basic_resolver functions. resolver.cancel(); #if !defined(BOOST_ASIO_NO_DEPRECATED) ip::udp::resolver::results_type results1 = resolver.resolve(q); (void)results1; ip::udp::resolver::results_type results2 = resolver.resolve(q, ec); (void)results2; #endif // !defined(BOOST_ASIO_NO_DEPRECATED) ip::udp::resolver::results_type results3 = resolver.resolve("", ""); (void)results3; ip::udp::resolver::results_type results4 = resolver.resolve("", "", ec); (void)results4; ip::udp::resolver::results_type results5 = resolver.resolve("", "", ip::udp::resolver::flags()); (void)results5; ip::udp::resolver::results_type results6 = resolver.resolve("", "", ip::udp::resolver::flags(), ec); (void)results6; ip::udp::resolver::results_type results7 = resolver.resolve(ip::udp::v4(), "", ""); (void)results7; ip::udp::resolver::results_type results8 = resolver.resolve(ip::udp::v4(), "", "", ec); (void)results8; ip::udp::resolver::results_type results9 = resolver.resolve(ip::udp::v4(), "", "", ip::udp::resolver::flags()); (void)results9; ip::udp::resolver::results_type results10 = resolver.resolve(ip::udp::v4(), "", "", ip::udp::resolver::flags(), ec); (void)results10; ip::udp::resolver::results_type results11 = resolver.resolve(e); (void)results11; ip::udp::resolver::results_type results12 = resolver.resolve(e, ec); (void)results12; #if !defined(BOOST_ASIO_NO_DEPRECATED) resolver.async_resolve(q, resolve_handler()); int i1 = resolver.async_resolve(q, lazy); (void)i1; #endif // !defined(BOOST_ASIO_NO_DEPRECATED) resolver.async_resolve("", "", resolve_handler()); int i2 = resolver.async_resolve("", "", lazy); (void)i2; resolver.async_resolve("", "", ip::udp::resolver::flags(), resolve_handler()); int i3 = resolver.async_resolve("", "", ip::udp::resolver::flags(), lazy); (void)i3; resolver.async_resolve(ip::udp::v4(), "", "", resolve_handler()); int i4 = resolver.async_resolve(ip::udp::v4(), "", "", lazy); (void)i4; resolver.async_resolve(ip::udp::v4(), "", "", ip::udp::resolver::flags(), resolve_handler()); int i5 = resolver.async_resolve(ip::udp::v4(), "", "", ip::udp::resolver::flags(), lazy); (void)i5; resolver.async_resolve(e, resolve_handler()); int i6 = resolver.async_resolve(e, lazy); (void)i6; } catch (std::exception&) { } } } // namespace ip_udp_resolver_compile //------------------------------------------------------------------------------ BOOST_ASIO_TEST_SUITE ( "ip/udp", BOOST_ASIO_TEST_CASE(ip_udp_socket_compile::test) BOOST_ASIO_TEST_CASE(ip_udp_socket_runtime::test) BOOST_ASIO_TEST_CASE(ip_udp_resolver_compile::test) )