///////////////////////////////////////////////////////////////////////////// // // (C) Copyright Ion Gaztanaga 2007-2013 // // Distributed under the Boost Software License, Version 1.0. // (See accompanying file LICENSE_1_0.txt or copy at // http://www.boost.org/LICENSE_1_0.txt) // // See http://www.boost.org/libs/intrusive for documentation. // ///////////////////////////////////////////////////////////////////////////// #include #include #include #include #include #include #include #include #include #include #include "smart_ptr.hpp" #include using namespace boost::intrusive; class MyClass : public list_base_hook < void_pointer >, link_mode > , public slist_base_hook < void_pointer >, link_mode > , public set_base_hook < void_pointer >, link_mode > , public unordered_set_base_hook < void_pointer >, link_mode > , public avl_set_base_hook < void_pointer >, link_mode > , public bs_set_base_hook < void_pointer >, link_mode > { int int_; public: MyClass(int i) : int_(i) {} friend bool operator<(const MyClass &l, const MyClass &r) { return l.int_ < r.int_; } friend bool operator==(const MyClass &l, const MyClass &r) { return l.int_ == r.int_; } friend std::size_t hash_value(const MyClass &v) { return boost::hash_value(v.int_); } friend bool priority_order(const MyClass &l, const MyClass &r) { return l.int_ < r.int_; } }; //Define a list that will store MyClass using the public base hook typedef list List; typedef slist Slist; typedef set Set; typedef unordered_set USet; typedef avl_set AvlSet; typedef splay_set SplaySet; typedef treap_set TreapSet; typedef sg_set SgSet; typedef bs_set BsSet; int main() { typedef std::vector::iterator VectIt; typedef std::vector::reverse_iterator VectRit; //Create several MyClass objects, each one with a different value std::vector values; for(int i = 0; i < 100; ++i) values.push_back(MyClass(i)); { List my_list; Slist my_slist; Set my_set; USet::bucket_type buckets[100]; USet my_uset(USet::bucket_traits(pointer_traits::pointer_to(*buckets), 100)); AvlSet my_avlset; SplaySet my_splayset; //Now insert them in the reverse order //in the base hook intrusive list for(VectIt it(values.begin()), itend(values.end()); it != itend; ++it){ my_list.push_front(*it); my_slist.push_front(*it); my_set.insert(*it); my_uset.insert(*it); my_avlset.insert(*it); my_splayset.insert(*it); } //Now test lists { List::const_iterator list_it(my_list.cbegin()); Slist::const_iterator slist_it(my_slist.cbegin()); Set::const_reverse_iterator set_rit(my_set.crbegin()); AvlSet::const_reverse_iterator avl_set_rit(my_avlset.crbegin()); SplaySet::const_reverse_iterator splay_set_rit(my_splayset.crbegin()); VectRit vect_it(values.rbegin()), vect_itend(values.rend()); //Test the objects inserted in the base hook list for(; vect_it != vect_itend ; ++vect_it, ++list_it , ++slist_it, ++set_rit , ++avl_set_rit , ++splay_set_rit ){ if(&*list_it != &*vect_it) return 1; if(&*slist_it != &*vect_it) return 1; if(&*set_rit != &*vect_it) return 1; if(&*avl_set_rit != &*vect_it) return 1; if(&*splay_set_rit != &*vect_it)return 1; if(my_uset.find(*set_rit) == my_uset.cend()) return 1; } } } //Since treap_set, sg_set & bs_set reuse the hook, treat them apart { TreapSet my_treapset; for(VectIt it(values.begin()), itend(values.end()); it != itend; ++it){ my_treapset.insert(*it); } TreapSet::const_reverse_iterator treap_set_rit(my_treapset.crbegin()); VectRit vect_it(values.rbegin()), vect_itend(values.rend()); for(; vect_it != vect_itend; ++vect_it, ++treap_set_rit){ if(&*treap_set_rit != &*vect_it) return 1; } } { SgSet my_sgset; for(VectIt it(values.begin()), itend(values.end()); it != itend; ++it){ my_sgset.insert(*it); } SgSet::const_reverse_iterator sg_set_rit(my_sgset.crbegin()); VectRit vect_it(values.rbegin()), vect_itend(values.rend()); for(; vect_it != vect_itend; ++vect_it, ++sg_set_rit){ if(&*sg_set_rit != &*vect_it) return 1; } } { BsSet my_bsset; for(VectIt it(values.begin()), itend(values.end()); it != itend; ++it){ my_bsset.insert(*it); } BsSet::const_reverse_iterator bs_set_rit(my_bsset.crbegin()); VectRit vect_it(values.rbegin()), vect_itend(values.rend()); for(; vect_it != vect_itend; ++vect_it, ++bs_set_rit){ if(&*bs_set_rit != &*vect_it) return 1; } } return 0; }