////////////////////////////////////////////////////////////////////////////// // Copyright 2004-2006 Andreas Huber Doenni // Distributed under the Boost Software License, Version 1.0. (See accompany- // ing file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) ////////////////////////////////////////////////////////////////////////////// #include #include #include #include #include #include #include #include #include namespace sc = boost::statechart; namespace mpl = boost::mpl; template< class T > boost::intrusive_ptr< T > MakeIntrusive( T * pT ) { return boost::intrusive_ptr< T >( pT ); } struct EvLeafDeferred : sc::event< EvLeafDeferred > {}; struct EvNodeDeferred : sc::event< EvNodeDeferred > {}; struct EvSwitch : sc::event< EvSwitch > {}; struct EvDestroy : sc::event< EvDestroy > {}; struct Active; struct DeferralTest : sc::state_machine< DeferralTest, Active > { ////////////////////////////////////////////////////////////////////////// DeferralTest() : processedCount_( 0 ) {} void IncrementProcessedCount() { ++processedCount_; } unsigned int ProcessedCount() const { return processedCount_; } private: ////////////////////////////////////////////////////////////////////////// unsigned int processedCount_; }; struct Dead : sc::simple_state< Dead, DeferralTest > { typedef sc::custom_reaction< EvNodeDeferred > reactions; sc::result react( const EvNodeDeferred & ) { outermost_context().IncrementProcessedCount(); return discard_event(); } }; struct Idle; struct Active : sc::simple_state< Active, DeferralTest, Idle > { typedef mpl::list< sc::custom_reaction< EvLeafDeferred >, sc::deferral< EvNodeDeferred >, sc::transition< EvDestroy, Dead > > reactions; sc::result react( const EvLeafDeferred & ) { outermost_context().IncrementProcessedCount(); return discard_event(); } }; struct Running : sc::simple_state< Running, Active > { typedef sc::transition< EvSwitch, Idle > reactions; }; struct Idle : sc::simple_state< Idle, Active > { typedef mpl::list< sc::transition< EvSwitch, Running >, sc::deferral< EvLeafDeferred > > reactions; }; struct EvToX2 : sc::event< EvToX2 > {}; struct EvToX3 : sc::event< EvToX3 > {}; struct X1; struct DeferralEventBaseTest : sc::state_machine< DeferralEventBaseTest, X1 > { }; struct X3 : sc::simple_state< X3, DeferralEventBaseTest > {}; struct X2 : sc::simple_state< X2, DeferralEventBaseTest > { typedef sc::transition< EvToX3, X3 > reactions; }; struct X1 : sc::simple_state< X1, DeferralEventBaseTest > { typedef mpl::list< sc::transition< EvToX2, X2 >, sc::deferral< sc::event_base > > reactions; }; int test_main( int, char* [] ) { DeferralTest machine; machine.initiate(); machine.process_event( *MakeIntrusive( new EvSwitch() ) ); BOOST_REQUIRE( machine.ProcessedCount() == 0 ); machine.process_event( *MakeIntrusive( new EvSwitch() ) ); BOOST_REQUIRE( machine.ProcessedCount() == 0 ); machine.process_event( *MakeIntrusive( new EvLeafDeferred() ) ); BOOST_REQUIRE( machine.ProcessedCount() == 0 ); machine.process_event( *MakeIntrusive( new EvSwitch() ) ); BOOST_REQUIRE( machine.ProcessedCount() == 1 ); machine.process_event( *MakeIntrusive( new EvSwitch() ) ); BOOST_REQUIRE( machine.ProcessedCount() == 1 ); machine.process_event( *MakeIntrusive( new EvLeafDeferred() ) ); machine.process_event( *MakeIntrusive( new EvLeafDeferred() ) ); BOOST_REQUIRE( machine.ProcessedCount() == 1 ); machine.process_event( *MakeIntrusive( new EvSwitch() ) ); BOOST_REQUIRE( machine.ProcessedCount() == 3 ); machine.process_event( *MakeIntrusive( new EvSwitch() ) ); BOOST_REQUIRE( machine.ProcessedCount() == 3 ); machine.process_event( *MakeIntrusive( new EvNodeDeferred() ) ); BOOST_REQUIRE( machine.ProcessedCount() == 3 ); machine.process_event( *MakeIntrusive( new EvSwitch() ) ); BOOST_REQUIRE( machine.ProcessedCount() == 3 ); machine.process_event( EvNodeDeferred() ); BOOST_REQUIRE( machine.ProcessedCount() == 3 ); machine.process_event( *MakeIntrusive( new EvDestroy() ) ); BOOST_REQUIRE( machine.ProcessedCount() == 5 ); DeferralEventBaseTest eventBaseMachine; // state_cast sanity check BOOST_REQUIRE_THROW( eventBaseMachine.state_cast< const X1 & >(), std::bad_cast ); eventBaseMachine.initiate(); BOOST_REQUIRE_NO_THROW( eventBaseMachine.state_cast< const X1 & >() ); // Deferral must work with heap-allocated and stack-allocated events eventBaseMachine.process_event( EvToX3() ); BOOST_REQUIRE_NO_THROW( eventBaseMachine.state_cast< const X1 & >() ); eventBaseMachine.process_event( EvToX2() ); BOOST_REQUIRE_NO_THROW( eventBaseMachine.state_cast< const X3 & >() ); eventBaseMachine.initiate(); BOOST_REQUIRE_NO_THROW( eventBaseMachine.state_cast< const X1 & >() ); eventBaseMachine.process_event( EvToX2() ); BOOST_REQUIRE_NO_THROW( eventBaseMachine.state_cast< const X2 & >() ); return 0; }