/// @ref gtx_polar_coordinates /// @file glm/gtx/polar_coordinates.hpp /// /// @see core (dependence) /// /// @defgroup gtx_polar_coordinates GLM_GTX_polar_coordinates /// @ingroup gtx /// /// Include to use the features of this extension. /// /// Conversion from Euclidean space to polar space and revert. #pragma once // Dependency: #include "../glm.hpp" #if GLM_MESSAGES == GLM_ENABLE && !defined(GLM_EXT_INCLUDED) # ifndef GLM_ENABLE_EXPERIMENTAL # pragma message("GLM: GLM_GTX_polar_coordinates is an experimental extension and may change in the future. Use #define GLM_ENABLE_EXPERIMENTAL before including it, if you really want to use it.") # else # pragma message("GLM: GLM_GTX_polar_coordinates extension included") # endif #endif namespace glm { /// @addtogroup gtx_polar_coordinates /// @{ /// Convert Euclidean to Polar coordinates, x is the latitude, y the longitude and z the xz distance. /// /// @see gtx_polar_coordinates template GLM_FUNC_DECL vec<3, T, Q> polar( vec<3, T, Q> const& euclidean); /// Convert Polar to Euclidean coordinates. /// /// @see gtx_polar_coordinates template GLM_FUNC_DECL vec<3, T, Q> euclidean( vec<2, T, Q> const& polar); /// @} }//namespace glm #include "polar_coordinates.inl"