--[[ Script Name : SpawnScripts/BeggarsCourt/MolinDriftwater.lua Script Purpose : Molin Driftwater Script Author : torsten Script Date : 2022.07.18 Script Notes : Auto-Generated Conversation from PacketParser Data --]] function spawn(NPC) end function respawn(NPC) spawn(NPC) end function hailed(NPC, Spawn) RandomGreeting(NPC, Spawn) end function RandomGreeting(NPC, Spawn) local choice = MakeRandomInt(1,3) if choice == 1 then PlayFlavor(NPC, "", "Are you going to buy anything today or am I just wasting my time? This isn't a museum display you know!", "glare", 0, 0, Spawn, 0) elseif choice == 2 then PlayFlavor(NPC, "", "The stuff's over there. Just let me know if you find anything you like.", "ponder", 0, 0, Spawn, 0) elseif choice == 3 then PlayFlavor(NPC, "", "Hello there, kind adventurer. My merchandise carries the seal of the Overlord himself! Go ahead, take a look!", "salute_freeport", 0, 0, Spawn, 0) end end