--[[ Script Name : Quests/Darklight/a_ferocious_inconvenience.lua Script Purpose : Handles the quest, "A Ferocious Invconvenience" Script Author : Scatman Script Date : 2009.02.01 Zone : Darklight Wood Quest Giver: Jhana Do'Zyth Preceded by: None Followed by: None --]] function Init(Quest) -- Legplates of Ability -- Verdurous Belt AddQuestStepKill(Quest, 1, "I need to kill the ferocious wolf in western Hate's Envy.", 1, 100, ".", 611, 340094) AddQuestStepCompleteAction(Quest, 1, "step1_complete_killedWolf") end function Accepted(Quest, QuestGiver, Player) FaceTarget(QuestGiver, Player) conversation = CreateConversation() PlayFlavor(QuestGiver, "voiceover/english/neriak/jhana_do_zyth/darklight_wood/hates_envy/jhana/jhana004.mp3", "", "", 3733651177, 3084298647, Player) AddConversationOption(conversation, "All right, I will return once it is slain.", "dlg_3_4") StartConversation(conversation, QuestGiver, Player, "Tucked away in the western end of Hate's Envy. INSIDE these useless walls. Once it's slain let me know.") end function Declined(Quest, QuestGiver, Player) end function step1_complete_killedWolf(Quest, QuestGiver, Player) UpdateQuestStepDescription(Quest, 1, "I have slain the ferocious wolf.") UpdateQuestTaskGroupDescription(Quest, 1, "I have slain the ferocious wolf.") AddQuestStepChat(Quest, 2, "I need to return to Jhana.", 1, ".", 0, 340071) AddQuestStepCompleteAction(Quest, 2, "step2_complete_talkedToJhana") end function step2_complete_talkedToJhana(Quest, QuestGiver, Player) UpdateQuestStepDescription(Quest, 2, "Jhana cannot pay me and suggests instead that I speak with her mother, Sselnyl.") UpdateQuestTaskGroupDescription(Quest, 2, "Jhana cannot pay me and suggests instead that I speak with her mother, Sselnyl.") AddQuestStepChat(Quest, 3, "I need to get my reward from Jhana's mother.", 1, ".", 0, 340087) AddQuestStepCompleteAction(Quest, 3, "quest_complete") end function quest_complete(Quest, QuestGiver, Player) UpdateQuestDescription(Quest, "I have slain the wolf for Jhana. Her mother paid me for my services.") GiveQuestReward(Quest, Player) end function Reload(Quest, QuestGiver, Player, Step) if Step == 1 then step1_complete_killedWolf(Quest, QuestGiver, Player) elseif Step == 2 then step2_complete_talkedToJhana(Quest, QuestGiver, Player) end end