--[[ Script Name : Quests/Darklight/trinkets.lua Script Purpose : Handles the quest, "trinkets.lua" Script Author : Scatman Script Date : 2009.02.02 Zone : Darklight Wood Quest Giver: Ilmtar D'Viervs Preceded by: Useful Materials (useful_materials.lua) Followed by: Luxuries for the Rich (luxuries_for_the_rich.lua) --]] function Init(Quest) AddQuestStepKill(Quest, 1, "I need eight pairs of screecher teeth for Ilmtar D'Viervs.", 8, 100, ".", 167, 340131, 340163, 340129, 340130, 340133) AddQuestStepCompleteAction(Quest, 1, "step1_complete_gotTeeth") end function Accepted(Quest, QuestGiver, Player) FaceTarget(QuestGiver, Player) conversation = CreateConversation() PlayFlavor(QuestGiver, "voiceover/english/neriak/ilmtar_d_viervs/darklight_wood/tvatar_post/ilmtar/ilmtar015.mp3", "", "", 3602136713, 273222269, Player) AddConversationOption(conversation, "I'll be back.") StartConversation(conversation, QuestGiver, Player, "Good is good.") end function Declined(Quest, QuestGiver, Player) end function step1_complete_gotTeeth(Quest, QuestGiver, Player) UpdateQuestStepDescription(Quest, 1, "I have collected the screecher teeth for Ilmtar.") AddQuestStepChat(Quest, 2, "I need to bring these screecher teeth to Ilmtar D'Viervs.", 1, ".", 167, 340123) AddQuestStepCompleteAction(Quest, 2, "quest_complete") end function quest_complete(Quest, QuestGiver, Player) UpdateQuestDescription(Quest, "I have collected the screecher teeth for Ilmtar.") GiveQuestReward(Quest, Player) end function Reload(Quest, QuestGiver, Player, Step) if Step == 1 then step1_complete_gotTeeth(Quest, QuestGiver, Player) end end