--[[ Script Name : SpawnScripts/ElddarGrove/WarbleWildmane.lua Script Purpose : Warble Wildmane Script Author : John Adams Script Date : 2008.09.28 Script Notes : Auto-Generated Conversation from PacketParser Data --]] function spawn(NPC) end function respawn(NPC) spawn(NPC) end function hailed(NPC, Spawn) FaceTarget(NPC, Spawn) conversation = CreateConversation() PlayFlavor(NPC, "voiceover/english/voice_emotes/greetings/greetings_1_1006.mp3", "", "", 0, 0, Spawn) AddConversationOption(conversation, "Sorry to interrupt. Goodbye.", "dlg_7_1") StartConversation(conversation, NPC, Spawn, "Shh! Old Treebark's talking!") if convo==8 then PlayFlavor(NPC, "voiceover/english/voice_emotes/greetings/greetings_3_1006.mp3", "", "", 0, 0, Spawn) AddConversationOption(conversation, "Sorry to interrupt. Goodbye.", "dlg_8_1") StartConversation(conversation, NPC, Spawn, "Shh! Old Treebark's talking!") end end function dlg_7_1(NPC, Spawn) FaceTarget(NPC, Spawn) conversation = CreateConversation() PlayFlavor(NPC, "", "", "", 0, 0, Spawn) AddConversationOption(conversation, "Goodbye.", "dlg_7_2") StartConversation(conversation, NPC, Spawn, "Goodbye!") end function dlg_8_1(NPC, Spawn) FaceTarget(NPC, Spawn) conversation = CreateConversation() PlayFlavor(NPC, "", "", "", 0, 0, Spawn) AddConversationOption(conversation, "Goodbye.", "dlg_8_2") StartConversation(conversation, NPC, Spawn, "Goodbye!") end