/*
EQ2Emulator: Everquest II Server Emulator
Copyright (C) 2007 EQ2EMulator Development Team (http://www.eq2emulator.net)
This file is part of EQ2Emulator.
EQ2Emulator is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
EQ2Emulator is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with EQ2Emulator. If not, see .
*/
#ifdef WIN32
#include
#include
#endif
#include
#include
#include "../../common/Log.h"
#include "../WorldDatabase.h"
#include "Tradeskills.h"
extern MasterTradeskillEventsList master_tradeskillevent_list;
void WorldDatabase::LoadTradeskillEvents() {
TradeskillEvent* TSEvent = 0;
Query query;
MYSQL_ROW row;
MYSQL_RES *res;
res = query.RunQuery2(Q_SELECT, "SELECT `name`,`icon`,`technique`,`success_progress`,`success_durability`,`success_hp`,`success_power`,`success_spell_id`,`success_item_id`,`fail_progress`,`fail_durability`,`fail_hp`, `fail_power`\n"
"FROM `tradeskillevents`");
if (res) {
while ((row = mysql_fetch_row(res))) {
TSEvent = new TradeskillEvent;
strncpy(TSEvent->Name, row[0], sizeof(TSEvent->Name));
TSEvent->Icon = atoi(row[1]);
TSEvent->Technique = atoul(row[2]);
TSEvent->SuccessProgress = atoi(row[3]);
TSEvent->SuccessDurability = atoi(row[4]);
TSEvent->SuccessHP = atoi(row[5]);
TSEvent->SuccessPower = atoi(row[6]);
TSEvent->SuccessSpellID = atoul(row[7]);
TSEvent->SuccessItemID = atoul(row[8]);
TSEvent->FailProgress = atoi(row[9]);
TSEvent->FailDurability = atoi(row[10]);
TSEvent->FailHP = atoi(row[11]);
TSEvent->FailPower = atoi(row[12]);
LogWrite(TRADESKILL__DEBUG, 7, "Tradeskills", "Loading tradeskill event: %s", TSEvent->Name);
master_tradeskillevent_list.AddEvent(TSEvent);
}
}
LogWrite(TRADESKILL__DEBUG, 0, "Tradeskills", "\tLoaded %u tradeskill events", master_tradeskillevent_list.Size());
}