--[[ Script Name : Spells/Fighter/Warrior/Guardian/SentryWatch.lua Script Author : John Adams Script Date : 2013.08.11 02:08:32 Script Purpose : : --]] function cast(Caster, Target) -- code to cast the spell Say(Caster, "Whoops! Guess this is not implemented yet!") -- Info from spell_display_effects (remove from script when done) -- On death this spell will cast Sentry Watch Guard on target. Lasts for 15.0 seconds. -- When damaged this spell will cast Reinforcement on target's attacker. -- Increases Threat to target by 365 -- Increases threat priority of target by 1 position -- Reduces all damage done to target by 45% This spell will absorb a total of 1 attack. -- Heals target for 3.0% of max health -- This effect cannot be critically applied. -- The healing of this spell cannot be modified except by direct means -- Grants a total of 1 trigger of the spell. end function tick(Caster, Target) -- code to process each call_frequency (tick) set in spell_tiers end function remove(Caster, Target) -- code to remove the spell end