function spawn(NPC) SetPlayerProximityFunction(NPC, 10, "InRange", "LeaveRange") end function hailed(NPC, Spawn) FaceTarget(NPC, Spawn) local conversation = CreateConversation() AddConversationOption(conversation, "I'll be on my way. ") StartConversation(conversation, NPC, Spawn, "Buy something or be on your way! I don't have time to chat with the likes of you...") end function InRange(NPC, Spawn) Say(NPC,"If I don't have what you want, you don't need it!") end function LeaveRange(NPC, Spawn) end