--[[ Script Name : SpawnScripts/QeynosHarbor/BordenMannus.lua Script Purpose : Borden Mannus Script Author : Cynnar Script Date : 2020.04.12 Script Notes : Auto-Generated Conversation from PacketParser Data --]] function spawn(NPC) SetPlayerProximityFunction(NPC, 10, "InRange", "LeaveRange") end function respawn(NPC) spawn(NPC) end function InRange(NPC, Spawn) end function LeaveRange(NPC, Spawn) end function hailed(NPC, Spawn) FaceTarget(NPC, Spawn) conversation = CreateConversation() PlayFlavor(NPC, "voiceover/english/optional5/bartender_borden_mannus/qey_harbor/bartenderbordenmannus000.mp3", "", "", 2826547781, 426489100, Spawn) AddConversationOption(conversation, "I'm sorry. I took a wrong turn. Farewell.", "dlg_4_1") StartConversation(conversation, NPC, Spawn, "Listen here, this ain't no public brew hall! The Mermaid's Lure is for Marauders only. ") if convo==5 then PlayFlavor(NPC, "voiceover/english/optional5/bartender_borden_mannus/qey_harbor/bartenderbordenmannus000.mp3", "", "", 2826547781, 426489100, Spawn) AddConversationOption(conversation, "I'm sorry. I took a wrong turn. Farewell.", "dlg_5_1") StartConversation(conversation, NPC, Spawn, "Listen here, this ain't no public brew hall! The Mermaid's Lure is for Marauders only. ") end if convo==6 then PlayFlavor(NPC, "voiceover/english/optional5/bartender_borden_mannus/qey_harbor/bartenderbordenmannus000.mp3", "", "", 2826547781, 426489100, Spawn) AddConversationOption(conversation, "I'm sorry. I took a wrong turn. Farewell.", "dlg_6_1") StartConversation(conversation, NPC, Spawn, "Listen here, this ain't no public brew hall! The Mermaid's Lure is for Marauders only. ") end if convo==9 then PlayFlavor(NPC, "voiceover/english/optional5/bartender_borden_mannus/qey_harbor/bartenderbordenmannus000.mp3", "", "", 2826547781, 426489100, Spawn) AddConversationOption(conversation, "I'm sorry. I took a wrong turn. Farewell.", "dlg_9_1") StartConversation(conversation, NPC, Spawn, "Listen here, this ain't no public brew hall! The Mermaid's Lure is for Marauders only. ") end end function dlg_5_1(NPC, Spawn) FaceTarget(NPC, Spawn) conversation = CreateConversation() PlayFlavor(NPC, "voiceover/english/optional5/bartender_borden_mannus/qey_harbor/bartenderbordenmannus000.mp3", "", "", 2826547781, 426489100, Spawn) AddConversationOption(conversation, "I'm sorry. I took a wrong turn. Farewell.", "dlg_5_2") StartConversation(conversation, NPC, Spawn, "Listen here, this ain't no public brew hall! The Mermaid's Lure is for Marauders only. ") end