--[[ Script Name : Highgold.lua Script Purpose : Waypoint Path for Highgold.lua Script Author : Auto Generated Script Date : 04/08/2020 08:13:18 PM Script Notes : Locations collected from Live --]] function spawn(NPC) waypoints(NPC) end function hailed(NPC, Spawn) FaceTarget(NPC, Spawn) local choice = math.random(1,3) if choice == 1 then PlayFlavor(NPC, "voiceover/english/dwarf_eco_good_1/ft/service/guard/dwarf_guard_service_good_1_hail_gm_ee473c11.mp3", "Good day to you citizen, all preserve Queen Antonia.", "salute", 2539353309, 3288832983, Spawn) elseif choice == 2 then PlayFlavor(NPC, "voiceover/english/dwarf_eco_good_1/ft/service/guard/dwarf_guard_service_good_1_hail_gm_ebfceda5.mp3", "Greetings, citizen. I am on guard duty. Should you get into trouble, seek me out.", "attention", 1717559969, 1730005307, Spawn) elseif choice == 3 then PlayFlavor(NPC, "voiceover/english/dwarf_eco_good_1/ft/service/guard/dwarf_guard_service_good_1_hail_gm_c865a827.mp3", "Duty above all else citizen, except honor!", "scold", 3958491070, 1651361777, Spawn) else end end function respawn(NPC) spawn(NPC) end function waypoints(NPC) MovementLoopAddLocation(NPC, 679.82, -21.04, -115.09, 2, 0) MovementLoopAddLocation(NPC, 710.6, -20.89, -66.2, 2, 2) MovementLoopAddLocation(NPC, 700.37, -20.64, -15.85, 2, 5) MovementLoopAddLocation(NPC, 741.96, -21.2, -14.13, 2, 8) MovementLoopAddLocation(NPC, 757.77, -20.81, 7.22, 2, 1) MovementLoopAddLocation(NPC, 762.62, -21.48, -45.59, 2, 0) MovementLoopAddLocation(NPC, 779.17, -21.13, -45.52, 2, 0) MovementLoopAddLocation(NPC, 795.39, -21, -58.93, 2, 12) MovementLoopAddLocation(NPC, 745.01, -21.46, -58.01, 2, 0) MovementLoopAddLocation(NPC, 715.91, -21.27, -61.53, 2, 0) MovementLoopAddLocation(NPC, 676.46, -20.65, -124.59, 2, 17) MovementLoopAddLocation(NPC, 715.91, -21.27, -61.53, 2, 0) MovementLoopAddLocation(NPC, 745.01, -21.46, -58.01, 2, 0) MovementLoopAddLocation(NPC, 795.39, -21, -58.93, 2, 5) MovementLoopAddLocation(NPC, 779.17, -21.13, -45.52, 2, 0) MovementLoopAddLocation(NPC, 762.62, -21.48, -45.59, 2, 0) MovementLoopAddLocation(NPC, 757.77, -20.81, 7.22, 2, 0) MovementLoopAddLocation(NPC, 741.96, -21.2, -14.13, 2, 0) MovementLoopAddLocation(NPC, 700.37, -20.64, -15.85, 2, 0) MovementLoopAddLocation(NPC, 710.6, -20.89, -66.2, 2, 0) MovementLoopAddLocation(NPC, 679.82, -21.04, -115.09, 2, 0) end