/* EQ2Emulator: Everquest II Server Emulator Copyright (C) 2007 EQ2EMulator Development Team (http://www.eq2emulator.net) This file is part of EQ2Emulator. EQ2Emulator is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. EQ2Emulator is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with EQ2Emulator. If not, see . */ #ifndef _EQPACKET_H #define _EQPACKET_H #include "types.h" #include #include #ifdef WIN32 #include #include #else #include #include #endif #include "emu_opcodes.h" #include "op_codes.h" #include "packet_dump.h" class OpcodeManager; class EQStream; class EQPacket { friend class EQStream; public: unsigned char *pBuffer; uint32 size; uint32 src_ip,dst_ip; uint16 src_port,dst_port; uint32 priority; timeval timestamp; int16 version; ~EQPacket(); void DumpRawHeader(uint16 seq=0xffff, FILE *to = stdout) const; void DumpRawHeaderNoTime(uint16 seq=0xffff, FILE *to = stdout) const; void DumpRaw(FILE *to = stdout) const; const char* GetOpcodeName(); void setVersion(int16 new_version){ version = new_version; } void setSrcInfo(uint32 sip, uint16 sport) { src_ip=sip; src_port=sport; } void setDstInfo(uint32 dip, uint16 dport) { dst_ip=dip; dst_port=dport; } void setTimeInfo(uint32 ts_sec, uint32 ts_usec) { timestamp.tv_sec=ts_sec; timestamp.tv_usec=ts_usec; } void copyInfo(const EQPacket *p) { src_ip=p->src_ip; src_port=p->src_port; dst_ip=p->dst_ip; dst_port=p->dst_port; timestamp.tv_sec=p->timestamp.tv_sec; timestamp.tv_usec=p->timestamp.tv_usec; } uint32 Size() const { return size+2; } //no reason to have this method in zone or world uint16 GetRawOpcode() const { return(opcode); } inline bool operator<(const EQPacket &rhs) { return (timestamp.tv_sec < rhs.timestamp.tv_sec || (timestamp.tv_sec==rhs.timestamp.tv_sec && timestamp.tv_usec < rhs.timestamp.tv_usec)); } void SetProtocolOpcode(int16 new_opcode){ opcode = new_opcode; } protected: uint16 opcode; EQPacket(const uint16 op, const unsigned char *buf, const uint32 len); EQPacket(const EQPacket &p) { version = 0; } EQPacket() { opcode=0; pBuffer=NULL; size=0; version = 0;} }; class EQApplicationPacket; class EQProtocolPacket : public EQPacket { public: EQProtocolPacket(uint16 op, const unsigned char *buf, uint32 len) : EQPacket(op,buf,len) { eq2_compressed = false; packet_prepared = false; packet_encrypted = false; sequence = 0; sent_time = 0; attempt_count = 0; } EQProtocolPacket(const unsigned char *buf, uint32 len, int in_opcode = -1); bool combine(const EQProtocolPacket *rhs); uint32 serialize (unsigned char *dest, int8 offset = 0) const; static bool ValidateCRC(const unsigned char *buffer, int length, uint32 Key); static uint32 Decompress(const unsigned char *buffer, const uint32 length, unsigned char *newbuf, uint32 newbufsize); static uint32 Compress(const unsigned char *buffer, const uint32 length, unsigned char *newbuf, uint32 newbufsize); static void ChatDecode(unsigned char *buffer, int size, int DecodeKey); static void ChatEncode(unsigned char *buffer, int size, int EncodeKey); EQProtocolPacket *Copy() { EQProtocolPacket* new_packet = new EQProtocolPacket(opcode,pBuffer,size); new_packet->eq2_compressed = this->eq2_compressed; new_packet->packet_prepared = this->packet_prepared; new_packet->packet_encrypted = this->packet_encrypted; return new_packet; } EQApplicationPacket *MakeApplicationPacket(uint8 opcode_size=0) const; bool eq2_compressed; bool packet_prepared; bool packet_encrypted; int32 sent_time; int8 attempt_count; int32 sequence; private: EQProtocolPacket(const EQProtocolPacket &p) { } //bool dont_combine; }; class EQ2Packet : public EQProtocolPacket { public: EQ2Packet(const EmuOpcode in_login_op, const unsigned char *buf, uint32 len) : EQProtocolPacket(OP_Packet,buf,len){ login_op = in_login_op; eq2_compressed = false; packet_prepared = false; packet_encrypted = false; } bool AppCombine(EQ2Packet* rhs); EQ2Packet* Copy() { EQ2Packet* new_packet = new EQ2Packet(login_op,pBuffer,size); new_packet->eq2_compressed = this->eq2_compressed; new_packet->packet_prepared = this->packet_prepared; new_packet->packet_encrypted = this->packet_encrypted; return new_packet; } int8 PreparePacket(int16 MaxLen); EmuOpcode login_op; }; class EQApplicationPacket : public EQPacket { friend class EQProtocolPacket; friend class EQStream; public: EQApplicationPacket() : EQPacket(0,NULL,0) { emu_opcode = OP_Unknown; app_opcode_size=default_opcode_size; } EQApplicationPacket(const EmuOpcode op) : EQPacket(0,NULL,0) { SetOpcode(op); app_opcode_size=default_opcode_size; } EQApplicationPacket(const EmuOpcode op, const uint32 len) : EQPacket(0,NULL,len) { SetOpcode(op); app_opcode_size=default_opcode_size; } EQApplicationPacket(const EmuOpcode op, const unsigned char *buf, const uint32 len) : EQPacket(0,buf,len) { SetOpcode(op); app_opcode_size=default_opcode_size; } bool combine(const EQApplicationPacket *rhs); uint32 serialize (unsigned char *dest) const; uint32 Size() const { return size+app_opcode_size; } EQApplicationPacket *Copy() const { EQApplicationPacket *it = new EQApplicationPacket; try { it->pBuffer= new unsigned char[size]; memcpy(it->pBuffer,pBuffer,size); it->size=size; it->opcode = opcode; it->emu_opcode = emu_opcode; it->version = version; return(it); } catch( bad_alloc &ba ) { cout << ba.what() << endl; if( NULL != it ) delete it; } return NULL; } void SetOpcodeSize(uint8 s) { app_opcode_size=s; } void SetOpcode(EmuOpcode op); const EmuOpcode GetOpcodeConst() const; inline const EmuOpcode GetOpcode() const { return(GetOpcodeConst()); } //caching version of get inline const EmuOpcode GetOpcode() { EmuOpcode r = GetOpcodeConst(); emu_opcode = r; return(r); } static uint8 default_opcode_size; protected: //this is just a cache so we dont look it up several times on Get() EmuOpcode emu_opcode; private: //this constructor should only be used by EQProtocolPacket, as it //assumes the first two bytes of buf are the opcode. EQApplicationPacket(const unsigned char *buf, uint32 len, uint8 opcode_size=0); EQApplicationPacket(const EQApplicationPacket &p) { emu_opcode = OP_Unknown; app_opcode_size=default_opcode_size; } uint8 app_opcode_size; }; void DumpPacketHex(const EQApplicationPacket* app); void DumpPacket(const EQProtocolPacket* app); void DumpPacketAscii(const EQApplicationPacket* app); void DumpPacket(const EQApplicationPacket* app, bool iShowInfo = false); void DumpPacketBin(const EQApplicationPacket* app); #endif