# Microsoft Developer Studio Project File - Name="Login" - Package Owner=<4> # Microsoft Developer Studio Generated Build File, Format Version 6.00 # ** DO NOT EDIT ** # TARGTYPE "Win32 (x86) Console Application" 0x0103 CFG=Login - Win32 Debug !MESSAGE This is not a valid makefile. To build this project using NMAKE, !MESSAGE use the Export Makefile command and run !MESSAGE !MESSAGE NMAKE /f "Login.mak". !MESSAGE !MESSAGE You can specify a configuration when running NMAKE !MESSAGE by defining the macro CFG on the command line. For example: !MESSAGE !MESSAGE NMAKE /f "Login.mak" CFG="Login - Win32 Debug" !MESSAGE !MESSAGE Possible choices for configuration are: !MESSAGE !MESSAGE "Login - Win32 Release" (based on "Win32 (x86) Console Application") !MESSAGE "Login - Win32 Debug" (based on "Win32 (x86) Console Application") !MESSAGE "Login - Win32 MiniLogin" (based on "Win32 (x86) Console Application") !MESSAGE "Login - Win32 PublicLogin" (based on "Win32 (x86) Console Application") !MESSAGE # Begin Project # PROP AllowPerConfigDependencies 0 # PROP Scc_ProjName "" # PROP Scc_LocalPath "" CPP=cl.exe RSC=rc.exe !IF "$(CFG)" == "Login - Win32 Release" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 0 # PROP BASE Output_Dir "Release" # PROP BASE Intermediate_Dir "Release" # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 0 # PROP Output_Dir "../Build" # PROP Intermediate_Dir "../Build/Login" # PROP Ignore_Export_Lib 0 # PROP Target_Dir "" # ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c # ADD CPP /nologo /MT /w /W0 /GX /Zi /O2 /Ob2 /D "LOGINCRYPTO" /D "INVERSEXY" /D _WIN32_WINNT=0x0400 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /FR /YX /FD /c # ADD BASE RSC /l 0x409 /d "NDEBUG" # ADD RSC /l 0x409 /d "NDEBUG" BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo /o"../Build/Login/Login.bsc" LINK32=link.exe # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386 # ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib wsock32.lib zlib.lib mysqlclient.lib /nologo /subsystem:console /map:"../Build/Login.map" /debug /machine:I386 # SUBTRACT LINK32 /pdb:none !ELSEIF "$(CFG)" == "Login - Win32 Debug" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 1 # PROP BASE Output_Dir "Login___Win32_Debug" # PROP BASE Intermediate_Dir "Login___Win32_Debug" # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 1 # PROP Output_Dir "../build/login/Debug" # PROP Intermediate_Dir "../build/login/debug" # PROP Ignore_Export_Lib 0 # PROP Target_Dir "" # ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /GZ /c # ADD CPP /nologo /MTd /Gm /GX /ZI /Od /D "LOGINCRYPTO" /D "INVERSEXY" /D _WIN32_WINNT=0x0400 /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /FR /YX /FD /GZ /c # ADD BASE RSC /l 0x409 /d "_DEBUG" # ADD RSC /l 0x409 /d "_DEBUG" BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LINK32=link.exe # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept # ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib wsock32.lib zlib.lib mysqlclient.lib /nologo /subsystem:console /debug /machine:I386 /nodefaultlib:"LIBCMT" /out:"../build/login/Debug/LoginDebug.exe" /pdbtype:sept # SUBTRACT LINK32 /pdb:none !ELSEIF "$(CFG)" == "Login - Win32 MiniLogin" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 0 # PROP BASE Output_Dir "Login___Win32_MiniLogin" # PROP BASE Intermediate_Dir "Login___Win32_MiniLogin" # PROP BASE Ignore_Export_Lib 0 # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 0 # PROP Output_Dir "../Build" # PROP Intermediate_Dir "../Build/MiniLogin" # PROP Ignore_Export_Lib 0 # PROP Target_Dir "" # ADD BASE CPP /nologo /MT /w /W0 /GX /O2 /Ob2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /D "BUILD_FOR_WINDOWS" /FR /YX /FD /c # ADD CPP /nologo /MT /w /W0 /GX /O2 /Ob2 /D _WIN32_WINNT=0x0400 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /D "MINILOGIN" /FR /YX /FD /c # ADD BASE RSC /l 0x409 /d "NDEBUG" # ADD RSC /l 0x409 /d "NDEBUG" BSC32=bscmake.exe # ADD BASE BSC32 /nologo /o"../Build/Login/Login.bsc" # ADD BSC32 /nologo /o"../Build/MiniLogin/Login.bsc" LINK32=link.exe # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib wsock32.lib zlib.lib mysqlclient.lib /nologo /subsystem:console /machine:I386 # SUBTRACT BASE LINK32 /pdb:none # ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib wsock32.lib zlib.lib mysqlclient.lib /nologo /subsystem:console /machine:I386 /out:"../Build/MiniLogin.exe" # SUBTRACT LINK32 /pdb:none !ELSEIF "$(CFG)" == "Login - Win32 PublicLogin" # PROP BASE Use_MFC 0 # PROP BASE Use_Debug_Libraries 0 # PROP BASE Output_Dir "Login___Win32_PublicLogin" # PROP BASE Intermediate_Dir "Login___Win32_PublicLogin" # PROP BASE Ignore_Export_Lib 0 # PROP BASE Target_Dir "" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 0 # PROP Output_Dir "../Build" # PROP Intermediate_Dir "../Build/PublicLogin" # PROP Ignore_Export_Lib 0 # PROP Target_Dir "" # ADD BASE CPP /nologo /MT /w /W0 /GX /O2 /Ob2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /D "BUILD_FOR_WINDOWS" /FR /YX /FD /c # ADD CPP /nologo /MT /w /W0 /GX /O2 /Ob2 /D _WIN32_WINNT=0x0400 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /D "PUBLICLOGIN" /FR /YX /FD /c # ADD BASE RSC /l 0x409 /d "NDEBUG" # ADD RSC /l 0x409 /d "NDEBUG" BSC32=bscmake.exe # ADD BASE BSC32 /nologo /o"../Build/Login/Login.bsc" # ADD BSC32 /nologo /o"../Build/Login/Login.bsc" LINK32=link.exe # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib wsock32.lib zlib.lib mysqlclient.lib /nologo /subsystem:console /machine:I386 # SUBTRACT BASE LINK32 /pdb:none # ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib wsock32.lib zlib.lib mysqlclient.lib /nologo /subsystem:console /machine:I386 /out:"../Build/PublicLogin.exe" # SUBTRACT LINK32 /pdb:none !ENDIF # Begin Target # Name "Login - Win32 Release" # Name "Login - Win32 Debug" # Name "Login - Win32 MiniLogin" # Name "Login - Win32 PublicLogin" # Begin Group "Source Files" # PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat" # Begin Source File SOURCE=.\client.cpp # End Source File # Begin Source File SOURCE=.\EQCrypto.cpp !IF "$(CFG)" == "Login - Win32 Release" !ELSEIF "$(CFG)" == "Login - Win32 Debug" !ELSEIF "$(CFG)" == "Login - Win32 MiniLogin" # PROP Exclude_From_Build 1 !ELSEIF "$(CFG)" == "Login - Win32 PublicLogin" # PROP Exclude_From_Build 1 !ENDIF # End Source File # Begin Source File SOURCE=.\logindatabase.cpp !IF "$(CFG)" == "Login - Win32 Release" !ELSEIF "$(CFG)" == "Login - Win32 Debug" !ELSEIF "$(CFG)" == "Login - Win32 MiniLogin" # PROP Exclude_From_Build 1 !ELSEIF "$(CFG)" == "Login - Win32 PublicLogin" !ENDIF # End Source File # Begin Source File SOURCE=.\LWorld.cpp # End Source File # Begin Source File SOURCE=.\net.cpp # End Source File # End Group # Begin Group "Header Files" # PROP Default_Filter "h;hpp;hxx;hm;inl" # Begin Source File SOURCE=.\client.h # End Source File # Begin Source File SOURCE=.\EQCrypto.h # End Source File # Begin Source File SOURCE=.\login_opcodes.h # End Source File # Begin Source File SOURCE=.\login_structs.h # End Source File # Begin Source File SOURCE=.\LWorld.h # End Source File # Begin Source File SOURCE=.\net.h # End Source File # End Group # Begin Group "Common Source Files" # PROP Default_Filter ".cpp" # Begin Source File SOURCE=..\common\crc32.cpp # End Source File # Begin Source File SOURCE=..\common\database.cpp !IF "$(CFG)" == "Login - Win32 Release" !ELSEIF "$(CFG)" == "Login - Win32 Debug" !ELSEIF "$(CFG)" == "Login - Win32 MiniLogin" # PROP Exclude_From_Build 1 !ELSEIF "$(CFG)" == "Login - Win32 PublicLogin" !ENDIF # End Source File # Begin Source File SOURCE=..\common\dbcore.cpp # End Source File # Begin Source File SOURCE=..\common\DBMemLeak.cpp # End Source File # Begin Source File SOURCE=..\common\debug.cpp # End Source File # Begin Source File SOURCE=..\common\EQNetwork.cpp # End Source File # Begin Source File SOURCE=..\common\md5.cpp # End Source File # Begin Source File SOURCE=..\common\MiscFunctions.cpp # End Source File # Begin Source File SOURCE=..\common\Mutex.cpp # End Source File # Begin Source File SOURCE=..\common\packet_dump.cpp # End Source File # Begin Source File SOURCE=..\common\packet_functions.cpp # End Source File # Begin Source File SOURCE=..\common\TCPConnection.cpp # End Source File # Begin Source File SOURCE=..\common\timer.cpp # End Source File # End Group # Begin Group "Common Header Files" # PROP Default_Filter ".h" # Begin Source File SOURCE=..\common\classes.h # End Source File # Begin Source File SOURCE=..\common\crc32.h # End Source File # Begin Source File SOURCE=..\common\database.h # End Source File # Begin Source File SOURCE=..\common\DBMemLeak.h # End Source File # Begin Source File SOURCE=..\common\debug.h # End Source File # Begin Source File SOURCE=..\common\deity.h # End Source File # Begin Source File SOURCE=..\common\eq_opcodes.h # End Source File # Begin Source File SOURCE=..\common\eq_packet_structs.h # End Source File # Begin Source File SOURCE=..\common\EQCheckTable.h # End Source File # Begin Source File SOURCE=..\common\EQFragment.h # End Source File # Begin Source File SOURCE=..\common\EQNetwork.h # End Source File # Begin Source File SOURCE=..\common\EQOpcodes.h # End Source File # Begin Source File SOURCE=..\common\EQPacket.h # End Source File # Begin Source File SOURCE=..\common\EQPacketManager.h # End Source File # Begin Source File SOURCE=..\common\errmsg.h # End Source File # Begin Source File SOURCE=..\common\Guilds.h # End Source File # Begin Source File SOURCE=..\common\linked_list.h # End Source File # Begin Source File SOURCE=..\common\md5.h # End Source File # Begin Source File SOURCE=..\common\MiscFunctions.h # End Source File # Begin Source File SOURCE=..\common\moremath.h # End Source File # Begin Source File SOURCE=..\common\Mutex.h # End Source File # Begin Source File SOURCE=..\common\packet_dump.h # End Source File # Begin Source File SOURCE=..\common\packet_dump_file.h # End Source File # Begin Source File SOURCE=..\common\packet_functions.h # End Source File # Begin Source File SOURCE=..\common\queue.h # End Source File # Begin Source File SOURCE=..\common\queues.h # End Source File # Begin Source File SOURCE=..\common\races.h # End Source File # Begin Source File SOURCE=..\common\Seperator.h # End Source File # Begin Source File SOURCE=..\common\servertalk.h # End Source File # Begin Source File SOURCE=..\common\TCPConnection.h # End Source File # Begin Source File SOURCE=..\common\timer.h # End Source File # Begin Source File SOURCE=..\common\types.h # End Source File # Begin Source File SOURCE=..\common\version.h # End Source File # End Group # Begin Group "Text Files" # PROP Default_Filter "" # Begin Source File SOURCE=.\Protocol.txt # End Source File # Begin Source File SOURCE=.\Tables.txt # End Source File # Begin Source File SOURCE=.\ThanksTo.txt # End Source File # End Group # End Target # End Project