--[[ Script Name : Quests/VerminsSnye/TheBloodsaberRaid.lua Script Purpose : Handles the quest, "The Bloodsaber Raid" Script Author : premierio015 Script Date : 07.05.2020 Script Notes : Auto generated with QuestParser. Zone : Vermin's Snye Quest Giver : Preceded by : None Followed by : None --]] function Init(Quest) AddQuestStepKill(Quest, 1, "I need to slay fifteen Bloodsaber proficients in Vermin's Snye.", 15, 100, "The Bloodsaber proficients in Vermin's Snye are planning on being part of an attack on the Irontoe estate in Qeynos. I will stop them and ruin their plans.", 611, 2000019) AddQuestStepCompleteAction(Quest, 1, "QuestComplete") end function Accepted(Quest, QuestGiver, Player) -- Add dialog here for when the quest is accepted end function Declined(Quest, QuestGiver, Player) -- Add dialog here for when the quest is declined end function Deleted(Quest, QuestGiver, Player) -- Remove any quest specific items here when the quest is deleted end function QuestComplete(Quest, QuestGiver, Player) -- The following UpdateQuestStepDescription and UpdateTaskGroupDescription are not needed, parser adds them for completion in case stuff needs to be moved around UpdateQuestStepDescription(Quest, 1, "I have slain the Bloodsaber proficients.") UpdateQuestTaskGroupDescription(Quest, 1, "I have slain a bunch of the Bloodsaber proficients, effectively ruining their plans.") UpdateQuestDescription(Quest, "I have slain the Bloodsaber proficients and put a stop to the plan to attack the Irontoe estate.") GiveQuestReward(Quest, Player) end function Reload(Quest, QuestGiver, Player, Step) if Step == 1 then QuestComplete(Quest, QuestGiver, Player) end end