/* EQ2Emulator: Everquest II Server Emulator Copyright (C) 2007 EQ2EMulator Development Team (http://www.eq2emulator.net) This file is part of EQ2Emulator. EQ2Emulator is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. EQ2Emulator is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with EQ2Emulator. If not, see . */ #ifndef _CONSOLECOMMANDS_H #define _CONSOLECOMMANDS_H #include "../../common/seperator.h" struct ConsoleCommand { bool(*CommandPointer)(Seperator *); const char * Name; // 10 chars const char * ParameterFormat; // 30 chars const char * Description; // 40 chars // = 70 chars }; void ProcessConsoleInput(const char * command); bool ConsoleBanCommand(Seperator *sep); bool ConsoleUnbanCommand(Seperator *sep); bool ConsoleKickCommand(Seperator *sep); bool ConsoleAnnounceCommand(Seperator *sep); bool ConsoleBroadcastCommand(Seperator *sep); bool ConsoleChannelCommand(Seperator *sep); bool ConsoleTellCommand(Seperator *sep); bool ConsoleGuildCommand(Seperator *sep); bool ConsolePlayerCommand(Seperator *sep); bool ConsoleWorldCommand(Seperator *sep); bool ConsoleZoneCommand(Seperator *sep); bool ConsoleGetMOTDCommand(Seperator *sep); bool ConsoleSetMOTDCommand(Seperator *sep); bool ConsoleWhoCommand(Seperator *sep); bool ConsoleReloadCommand(Seperator *sep); bool ConsoleShutdownCommand(Seperator *sep); bool ConsoleCancelShutdownCommand(Seperator *sep); bool ConsoleExitCommand(Seperator *sep); bool ConsoleRulesCommand(Seperator *sep); bool ConsoleTestCommand(Seperator *sep); #endif