/* EQ2Emulator: Everquest II Server Emulator Copyright (C) 2007 EQ2EMulator Development Team (http://www.eq2emulator.net) This file is part of EQ2Emulator. EQ2Emulator is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. EQ2Emulator is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with EQ2Emulator. If not, see . */ #include #include #include #ifdef _WIN32 #include #include #else #include #include #include #include #include #include #include #include "../../common/unix.h" #endif #include "../World.h" #include "IRCReplyCodes.h" #include "IRCServer.h" #include "../Chat/Chat.h" #include "../../common/Log.h" extern ZoneList zone_list; extern Chat chat; IRCServer::IRCServer() { character_id = 0; memset(host, 0, sizeof(host)); port = 0; memset(nick, 0, sizeof(nick)); sockfd = -1; connected = false; m_globalServer = false; } IRCServer::IRCServer(int32 character_id, const char *host, short port, const char *nick) { assert(host != NULL); assert(nick != NULL); this->character_id = character_id; strncpy(this->host, host, IRC_HOST_LEN_MAX); this->port = port; strncpy(this->nick, nick, IRC_NICK_LEN_MAX); sockfd = -1; connected = false; m_globalServer = false; } IRCServer::IRCServer(const char *host, short port, const char *nick) { assert(host != NULL); assert(nick != NULL); this->character_id = 0; strncpy(this->host, host, IRC_HOST_LEN_MAX); this->port = port; strncpy(this->nick, nick, IRC_NICK_LEN_MAX); sockfd = -1; connected = false; m_globalServer = true; } IRCServer::~IRCServer() { Disconnect(); } IRCChannel * IRCServer::GetChannel(const char *channel_name) { vector::iterator itr; IRCChannel *channel = NULL; assert(channel_name != NULL); for (itr = channels.begin(); itr != channels.end(); itr++) { if (strncmp((*itr)->GetName(), channel_name, IRC_CHANNEL_LEN_MAX) == 0) { channel = *itr; break; } } return channel; } IRCChannel * IRCServer::GetChannel(int32 channel_index) { //channel indexes start at 1 according to the client channel_index--; return channel_index < channels.size() ? channels[channel_index] : NULL; } int IRCServer::Connect() { struct sockaddr_in server_addr; struct hostent *server; #ifdef _WIN32 u_long nonblocking = 1; WSADATA wsa; #else int nonblocking = 1; #endif //you're already connected numbnuts! if (connected) return IRC_CONNECT_ALREADY_CONNECTED; //make sure a nick was given (should always have one) if (nick[0] == '\0') return IRC_CONNECT_NO_NICK; #ifdef _WIN32 //initialize winsock for version 2.2 if (WSAStartup(MAKEWORD(2, 2), &wsa) != 0) { Disconnect(); return IRC_CONNECT_WINSOCK_INIT; } //make sure we support this version of winsock if (LOBYTE(wsa.wVersion) != 2 || HIBYTE(wsa.wHighVersion) != 2) { Disconnect(); return IRC_CONNECT_WINSOCK_VERSION; } #endif //attempt to create a tcp socket if ((sockfd = socket(AF_INET, SOCK_STREAM, 0)) < 0) { Disconnect(); return IRC_CONNECT_SOCKET; } //find the hostname if ((server = gethostbyname(host)) == NULL) { Disconnect(); return IRC_CONNECT_NO_HOST; } //setup the server info memset(&server_addr, 0, sizeof(server_addr)); server_addr.sin_family = AF_INET; memcpy(&server_addr.sin_addr.s_addr, server->h_addr, server->h_length); server_addr.sin_port = htons(port); //connect to the irc server if (connect(sockfd, (struct sockaddr *)&server_addr, sizeof(server_addr)) < 0) { Disconnect(); return IRC_CONNECT_FAIL; } //we want a non blocking socket #ifdef _WIN32 if (ioctlsocket(sockfd, FIONBIO, &nonblocking) != 0) { #else if (ioctl(sockfd, FIONBIO, &nonblocking) != 0) { #endif Disconnect(); return IRC_CONNECT_SOCKET_OPT; } //woohoo! connected - send the register messages Send(new IRCMessage("NICK %s", nick)); Send(new IRCMessage("USER %s 0 * :scott", nick)); connected = true; return IRC_CONNECT_SUCCESS; } void IRCServer::Disconnect() { connected = false; #ifdef _WIN32 if (sockfd > 0) { closesocket(sockfd); sockfd = -1; } WSACleanup(); #else if (sockfd > 0) { close(sockfd); sockfd = -1; } #endif vector::iterator itr; for (itr = channels.begin(); itr != channels.end(); itr++) { safe_delete(*itr); } channels.clear(); } int IRCServer::JoinChannel(const char *channel_name) { vector::iterator itr; IRCChannel *channel; assert(channel_name != NULL); //let's make sure they're already not in the channel for (itr = channels.begin(); itr != channels.end(); itr++) { if (strncmp((*itr)->GetName(), channel_name, IRC_CHANNEL_LEN_MAX) == 0) return IRC_JOIN_CHANNEL_ALREADY_IN; } //add the channel to the list of channels and mark it as joining. we'll unmark it once we get a response back from the server channel = new IRCChannel(channel_name); channel->SetJoining(true); channels.push_back(channel); //send the JOIN command to the IRC server Send(new IRCMessage("JOIN %s", channel_name)); return IRC_JOIN_CHANNEL_SUCCESS; } int IRCServer::LeaveChannel(const char *channel_name) { vector::iterator itr; IRCChannel *channel; assert(channel_name != NULL); for (itr = channels.begin(); itr != channels.end(); itr++) { channel = *itr; if (strncmp(channel->GetName(), channel_name, IRC_CHANNEL_LEN_MAX) == 0) { //send the leave message to the IRC server Send(new IRCMessage("PART %s", channel->GetName())); //free resourceses safe_delete(channel); channels.erase(itr); return IRC_LEAVE_CHANNEL_SUCCESS; } } return IRC_LEAVE_CHANNEL_NOT_IN; } int IRCServer::Say(const char *channel_name, const char *message) { IRCChannel *channel; assert(channel_name != NULL); assert(message != NULL); if ((channel = GetChannel(channel_name)) == NULL) return IRC_SAY_NOT_IN; Say(channel, message); return IRC_SAY_SUCCESS; } int IRCServer::Say(int32 channel_index, const char *message) { IRCChannel *channel; assert(message != NULL); if ((channel = GetChannel(channel_index)) == NULL) return IRC_SAY_NOT_IN; Say(channel, message); return IRC_SAY_SUCCESS; } void IRCServer::Say(IRCChannel *channel, const char *message) { assert(channel != NULL); assert(message != NULL); Send(new IRCMessage("PRIVMSG %s %s", channel->GetName(), message)); } bool IRCServer::Process() { char *start, *end; char buf[8192]; int i, count; Client *client = 0; if (!connected) return false; //make sure we can find a client associated with this character id if (!m_globalServer && (client = zone_list.GetClientByCharID(character_id)) == NULL) { LogWrite(CHAT__ERROR, 0, "IRC", "No client found with character ID %u", character_id); Disconnect(); return false; } //read off the socket - remember this socket is non blocking memset(buf, 0, sizeof(buf)); count = recv(sockfd, buf, sizeof(buf), 0); //did server shut us down gracefully? if (count == 0) { if (client) client->Message(CHANNEL_COLOR_YELLOW, "You have been disconnected from IRC server %s.", host); else LogWrite(CHAT__DEBUG, 0, "IRC", "You have been disconnected from global IRC server"); Disconnect(); return false; } //did we get an error? //if we get WSAWEOULDBLOCK or EAGAIN, then there was no data for us on the socket this time around, don't disconnect #ifdef _WIN32 if (count < 0) { if (WSAGetLastError() == WSAEWOULDBLOCK) return true; #else if (count < 0) { if (errno == EAGAIN) return true; #endif else { if (client) client->Message(CHANNEL_COLOR_YELLOW, "You have been disconnected from IRC server %s because of an error.", host); else LogWrite(CHAT__DEBUG, 0, "IRC", "You have been disconnected from global IRC server because of an error"); Disconnect(); return false; } } //if we made it here then we got data! //irc messages are separated by \r\n, so loop until we find a \n, replace it with a null to create a string then process it start = buf; end = buf; i = 0; while (i < count) { if (*end == '\n') { *end = '\0'; ProcessLine(client, start); //move to the next potential string start = end + 1; } i++; end++; } return true; } void IRCServer::ProcessLine(Client *client, const char *line) { char *ptr, *ptr2, *ptr3, *ptr4, *findme; size_t len; char *copy; //assert(client != NULL); assert(line != NULL); if ((len = strlen(line)) == 0) { LogWrite(CHAT__DEBUG, 0, "IRC", "Blank line recieved in IRCServer::ProcessLine"); //fprintf(stderr, "Blank line received in IRCServer::ProcessLine\n"); return; } LogWrite(CHAT__DEBUG, 7, "IRC", "%s", line); //printf("%s\n", line); //copy the line buffer so we dont ruin it with strtok copy = new char[len + 1]; strncpy(copy, line, len); if (len >= 4 && strncmp(line, "PING", 4) == 0) HandlePing(); else if (line[0] == ':') { ptr = strtok(copy, " :"); if (ptr == NULL) { LogWrite(CHAT__DEBUG, 0, "IRC", "Unknown IRC line in IRCServer::ProcessLine: '%s'", line); //fprintf(stderr, "Unknown IRC line in IRCServer::ProcessLine: '%s'\n", line); } else { //:scatman!scatman@hidden-BC7E1801.hsd1.pa.comcast.net PRIVMSG #EQ2Dev :test --from user, public channel msg //:scatman!scatman@hidden-BC7E1801.hsd1.pa.comcast.net PRIVMSG scatman :test --from user, private message //is this message from the server or a user? if (strncmp(ptr, host, IRC_HOST_LEN_MAX) == 0) { } else { ptr2 = strtok(NULL, " :"); if (ptr2 == NULL) { LogWrite(CHAT__DEBUG, 0, "IRC", "Unknown IRC line in IRCServer::ProcessLine: '%s'", line); //fprintf(stderr, "Unknown IRC line in IRCServer::ProcessLine: '%s'\n", line); } else { if (strncmp(ptr2, "PRIVMSG", 7) == 0) { ptr3 = strtok(NULL, " :"); //channel ptr4 = strtok(NULL, "\r"); //message //strip the user's address if ((findme = strstr(ptr, "!")) != NULL) *findme = '\0'; //remove the leading semi-colon from the beginning of the message if (ptr4[0] == ':') ptr4++; if (ptr[0] == ':') ptr++; //client->Message(CHANNEL_COLOR_YELLOW, "%s says to %s: \"%s\"", ptr, ptr3, ptr4); if (ptr3[0] == '#') ptr3++; // Add "[IRC]" to the front of the name string name = string("[IRC]") + string(ptr); LogWrite(CHAT__DEBUG, 7, "IRC", "IRC sending chat to EQ2 channel (Channel Name: %s, Message: %s, Name: %s)", ptr3, ptr4, name.c_str()); chat.TellChannel(client, ptr3, ptr4, name.c_str()); } } } } } safe_delete_array(copy); } void IRCServer::Send(IRCMessage *message) { const char *msg; size_t len; int count; assert(message != NULL); msg = message->Serialize(); len = message->GetLength(); if (msg == NULL) { LogWrite(CHAT__ERROR, 0, "IRC", "Error sending IRC message to server %s. Message was null.", host); //fprintf(stderr, "Error sending IRC message to server %s. Message was null.", host); } else if (len == 0) { LogWrite(CHAT__ERROR, 0, "IRC", "Error sending IRC message server %s. Message length was 0.", host); //fprintf(stderr, "Error sending IRC message server %s. Message length was 0.", host); } else { LogWrite(CHAT__DEBUG, 7, "IRC", "IRC MSG: '%s'", msg); //printf("IRC MSG: '%s'", msg); if ((count = send(sockfd, msg, len, 0)) != (int)len) { LogWrite(CHAT__ERROR, 0, "IRC", "Error sending IRC message '%s' to server %s. Tried to write %u bytes but only wrote %i", msg, host, len, count); //fprintf(stderr, "Error sending IRC message '%s' to server %s. Tried to write %u bytes but only wrote %i", msg, host, len, count); } } safe_delete(message); } void IRCServer::HandlePing() { Send(new IRCMessage("PONG %s", host)); }