/* EQ2Emulator: Everquest II Server Emulator Copyright (C) 2007 EQ2EMulator Development Team (http://www.eq2emulator.net) This file is part of EQ2Emulator. EQ2Emulator is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. EQ2Emulator is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with EQ2Emulator. If not, see . */ #ifndef WorldTCPCONNECTION_H #define WorldTCPCONNECTION_H class WorldTCPConnection { public: WorldTCPConnection() { } virtual ~WorldTCPConnection() { } virtual void SendEmoteMessage(const char* to, int32 to_guilddbid, sint16 to_minstatus, int32 type, const char* message, ...) { } virtual void SendEmoteMessageRaw(const char* to, int32 to_guilddbid, sint16 to_minstatus, int32 type, const char* message) { } virtual inline bool IsConsole() { return false; } }; #endif