#include "../../common/Log.h" #include "../client.h" #include "pathfinder_null.h" #include "pathfinder_nav_mesh.h" #include "pathfinder_waypoint.h" #include IPathfinder *IPathfinder::Load(const std::string &zone) { struct stat statbuffer; //std::string navmesh_path = fmt::format("maps/nav/{0}.nav", zone); std::string navmesh_path = "Maps/nav/" + zone + ".nav"; if (stat(navmesh_path.c_str(), &statbuffer) == 0) { return new PathfinderNavmesh(navmesh_path); } else LogWrite(MAP__INFO, 7, "Map", "Could not find Navmesh File [{%s}]", navmesh_path.c_str()); return new PathfinderNull(); }