/* EQ2Emulator: Everquest II Server Emulator Copyright (C) 2007 EQ2EMulator Development Team (http://www.eq2emulator.net) This file is part of EQ2Emulator. EQ2Emulator is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. EQ2Emulator is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with EQ2Emulator. If not, see . */ #ifndef RACES_H #define RACES_H #include "../common/types.h" #include using namespace std; #define BARBARIAN 0 #define DARK_ELF 1 #define DWARF 2 #define ERUDITE 3 #define FROGLOK 4 #define GNOME 5 #define HALF_ELF 6 #define HALFLING 7 #define HIGH_ELF 8 #define HUMAN 9 #define IKSAR 10 #define KERRA 11 #define OGRE 12 #define RATONGA 13 #define TROLL 14 #define WOOD_ELF 15 #define FAE 16 #define ARASAI 17 #define SARNAK 18 #define VAMPIRE 19 #define AERAKYN 20 class Races { public: Races(); const char* GetRaceName(int8 race_id); const char* GetRaceNameCase(int8 race_id); int8 GetRaceNameGood(); int8 GetRaceNameEvil(); sint8 GetRaceID(const char* name); private: map race_map; map race_map_friendly; map race_map_good; map race_map_evil; }; #endif