--[[ Script Name : SpawnScripts/Nettleville/WillimBarclay.lua Script Purpose : Willim Barclay Script Author : Scatman Script Date : 2009.08.08 Script Notes : --]] function spawn(NPC) end function respawn(NPC) spawn(NPC) end function hailed(NPC, Spawn) FaceTarget(NPC, Spawn) conversation = CreateConversation() PlayFlavor(NPC, "voiceover/english/willim_barclay/qey_village01/willimbarclay000.mp3", "", "", 3397569626, 186458292, Spawn) AddConversationOption(conversation, "I see.") StartConversation(conversation, NPC, Spawn, "Perhaps we can speak another time? I have to allocate the barley, inventory the chicken feed, and distribute the wool.") end