--[[ Script Name : SpawnScripts/SouthQeynos/SteveEchar.lua Script Purpose : Steve Echar Script Author : Cynnar Script Date : 2020.04.12 Script Notes : Auto-Generated Conversation from PacketParser Data --]] function spawn(NPC) SetPlayerProximityFunction(NPC, 10, "InRange", "LeaveRange") end function respawn(NPC) spawn(NPC) end function InRange(NPC, Spawn) end function LeaveRange(NPC, Spawn) end function hailed(NPC, Spawn) FaceTarget(NPC, Spawn) local choice = math.random(1,6) if choice == 1 then PlayFlavor(NPC, "voiceover/english/optional2/human_eco_good_1/ft/service/mender/human_mender_service_good_1_hail_gm_4bd3613e.mp3", "Hello, adventurer. Looking to get some items repaired after a hard day of dragon slaying?", "wink", 380627654, 2633313989, Spawn) elseif choice == 2 then PlayFlavor(NPC, "voiceover/english/optional2/human_eco_good_1/ft/service/mender/human_mender_service_good_1_hail_gm_53bda798.mp3", "Hello there, my fine adventurer. Just give me that armor right quick and I'll hammer it up good as new!", "smile", 3765628057, 1447476358, Spawn) elseif choice == 3 then PlayFlavor(NPC, "", "Hello there, friend. Let me fix up that armor for you.", "", 1689589577, 4560189, Spawn) elseif choice == 4 then PlayFlavor(NPC, "", "Hello friend, are you in need of repair? My prices are very moderate.", "", 1689589577, 4560189, Spawn) elseif choice == 5 then PlayFlavor(NPC, "", "Greetings, traveller! If I can be of assistance please let me know.", "", 1689589577, 4560189, Spawn) elseif choice == 6 then PlayFlavor(NPC, "", "Good day, traveller! I trust you haven't been getting into any trouble.", "", 1689589577, 4560189, Spawn) else end end