--[[ Script Name : Spells/Scout/Animist/Beastlord/SavageRuin.lua Script Author : John Adams Script Date : 2013.08.12 08:08:08 Script Purpose : : --]] function cast(Caster, Target) -- code to cast the spell Say(Caster, "Whoops! Guess this is not implemented yet!") -- Info from spell_display_effects (remove from script when done) -- On any combat or spell hit this spell may cast Savage Ruin on target of attack. Triggers about 5.0 times per minute. -- Inflicts 83 - 102 slashing damage on target -- Increases Mitigation of caster vs physical damage by 183 end function tick(Caster, Target) -- code to process each call_frequency (tick) set in spell_tiers end function remove(Caster, Target) -- code to remove the spell end