--[[ Script Name : SpawnScripts/OutpostOverlord/JonasRollings.lua Script Purpose : Jonas Rollings Script Author : John Adams - broken Emote loop fixed Lemmeron Script Date : 2008.09.23 - 22.8.2020 Script Notes : Auto-Generated Conversation from PacketParser Data --]] function hailed(NPC, Spawn) FaceTarget(NPC, Spawn) choice = math.random(1,2) if choice == 1 then PlayFlavor(NPC, "", "Maybe I shouldn't have drank so much last night.", "", 1689589577, 4560189, Spawn) elseif choice == 2 then PlayFlavor(NPC, "", "One too many Coagulated Surprises last night is my guess.", "", 1689589577, 4560189, Spawn) else end end function spawn(NPC) EmoteLoop(NPC) end function respawn(NPC) spawn(NPC) end function EmoteLoop(NPC) Say(NPC, "Your Sacrifice will be remembered! ADD PROXIMITY FUNCTION TO STOP SPAM") PlayAnimation(NPC, 10844) AddTimer(NPC, 20000, "EmoteLoop") end