--[[ Script Name : SpawnScripts/Baubbleshire/DondlFuzzlecutter.lua Script Purpose : Dondl Fuzzlecutter Script Author : Dorbin Script Date : 2022.01.20 Script Notes : --]] local Delivery = 5445 function spawn(NPC) end function respawn(NPC) spawn(NPC) end function hailed(NPC, Spawn) FaceTarget(NPC, Spawn) conversation = CreateConversation() if GetQuestStep (Spawn, Delivery) == 1 then AddConversationOption(conversation, "Sorry to interrupt, but Jodi from Graystone sen-", "PotionPickup") end PlayFlavor(NPC, "voiceover/english/dondl_fuzzlecutter/qey_village06/dondlfuzzlecutter000.mp3", "", "confused", 605011151, 3443405792, Spawn) AddConversationOption(conversation, "I am not a tinkerer. I don't know. ", "dlg_36_1") StartConversation(conversation, NPC, Spawn, "...The tract-o-fizzle attaches to the wizgiggler. Or is it the other way around? What do you think my friend?") end function PotionPickup(NPC, Spawn) FaceTarget(NPC, Spawn) conversation = CreateConversation() PlayFlavor(NPC, "voiceover/english/dondl_fuzzlecutter/qey_village06/dondlfuzzlecutter001.mp3", "", "thanks", 142866066, 1005520721, Spawn) AddConversationOption(conversation, "Actually, I am here to pick them up for her.", "PotionPickup2") AddConversationOption(conversation, "I'm not sure. I must be going.") StartConversation(conversation, NPC, Spawn, "Ah! It's not the tract-o-fizzle, but the re-giggulator! What a fool I am. Oh, did you say Jodi of Graystone? Do you know her? If so, could you reminder her I have her potions?") end function PotionPickup2(NPC, Spawn) FaceTarget(NPC, Spawn) conversation = CreateConversation() PlayFlavor(NPC, "voiceover/english/dondl_fuzzlecutter/qey_village06/dondlfuzzlecutter002.mp3", "", "chuckle", 2452336060, 2578339558, Spawn) AddConversationOption(conversation, "Alright already! I'll take them now!", "UpdateDelivery") StartConversation(conversation, NPC, Spawn, "Excellent! I was afraid she would not make it back in time. I do have to close shop, you know. I cannot stay open all hours of the day! Even though there are twenty-four hours in a Norrathian day, ten days in a Norrathian week, and fourteen weeks in a Norrathian month, and ...") end function UpdateDelivery(NPC, Spawn) SetStepComplete(Spawn, Delivery, 1) end