//---------------------------------------------------------------------------// // Copyright (c) 2013-2014 Kyle Lutz // // Distributed under the Boost Software License, Version 1.0 // See accompanying file LICENSE_1_0.txt or copy at // http://www.boost.org/LICENSE_1_0.txt // // See http://boostorg.github.com/compute for more information. //---------------------------------------------------------------------------// #define BOOST_TEST_MODULE TestClosure #include #include #include #include #include #include #include #include #include #include #include "check_macros.hpp" #include "context_setup.hpp" namespace compute = boost::compute; BOOST_AUTO_TEST_CASE(add_two) { int two = 2; BOOST_COMPUTE_CLOSURE(int, add_two, (int x), (two), { return x + two; }); int data[] = { 1, 2, 3, 4 }; compute::vector vector(data, data + 4, queue); compute::transform( vector.begin(), vector.end(), vector.begin(), add_two, queue ); CHECK_RANGE_EQUAL(int, 4, vector, (3, 4, 5, 6)); } BOOST_AUTO_TEST_CASE(add_two_and_pi) { int two = 2; float pi = 3.14f; BOOST_COMPUTE_CLOSURE(float, add_two_and_pi, (float x), (two, pi), { return x + two + pi; }); float data[] = { 1.9f, 2.2f, 3.4f, 4.7f }; compute::vector vector(data, data + 4, queue); compute::transform( vector.begin(), vector.end(), vector.begin(), add_two_and_pi, queue ); std::vector results(4); compute::copy(vector.begin(), vector.end(), results.begin(), queue); BOOST_CHECK_CLOSE(results[0], 7.04f, 1e-6); BOOST_CHECK_CLOSE(results[1], 7.34f, 1e-6); BOOST_CHECK_CLOSE(results[2], 8.54f, 1e-6); BOOST_CHECK_CLOSE(results[3], 9.84f, 1e-6); } BOOST_AUTO_TEST_CASE(add_y) { // setup input and output vectors int data[] = { 1, 2, 3, 4 }; compute::vector input(data, data + 4, queue); compute::vector output(4, context); // make closure which adds 'y' to each value int y = 2; BOOST_COMPUTE_CLOSURE(int, add_y, (int x), (y), { return x + y; }); compute::transform( input.begin(), input.end(), output.begin(), add_y, queue ); CHECK_RANGE_EQUAL(int, 4, output, (3, 4, 5, 6)); // change y and run again y = 4; compute::transform( input.begin(), input.end(), output.begin(), add_y, queue ); CHECK_RANGE_EQUAL(int, 4, output, (5, 6, 7, 8)); } BOOST_AUTO_TEST_CASE(scale_add_vec) { const int N = 10; float s = 4.5; compute::vector a(N, context); compute::vector b(N, context); a.assign(N, 1.0f, queue); b.assign(N, 2.0f, queue); BOOST_COMPUTE_CLOSURE(float, scaleAddVec, (float b, float a), (s), { return b * s + a; }); compute::transform(b.begin(), b.end(), a.begin(), b.begin(), scaleAddVec, queue); } BOOST_AUTO_TEST_CASE(capture_vector) { int data[] = { 6, 7, 8, 9 }; compute::vector vec(data, data + 4, queue); BOOST_COMPUTE_CLOSURE(int, get_vec, (int i), (vec), { return vec[i]; }); // run using a counting iterator to copy from vec to output compute::vector output(4, context); compute::transform( compute::make_counting_iterator(0), compute::make_counting_iterator(4), output.begin(), get_vec, queue ); CHECK_RANGE_EQUAL(int, 4, output, (6, 7, 8, 9)); // fill vec with 4's and run again compute::fill(vec.begin(), vec.end(), 4, queue); compute::transform( compute::make_counting_iterator(0), compute::make_counting_iterator(4), output.begin(), get_vec, queue ); CHECK_RANGE_EQUAL(int, 4, output, (4, 4, 4, 4)); } BOOST_AUTO_TEST_CASE(capture_array) { int data[] = { 1, 2, 3, 4 }; compute::array array(context); compute::copy(data, data + 4, array.begin(), queue); BOOST_COMPUTE_CLOSURE(int, negative_array_value, (int i), (array), { return -array[i]; }); compute::vector output(4, context); compute::transform( compute::make_counting_iterator(0), compute::make_counting_iterator(4), output.begin(), negative_array_value, queue ); CHECK_RANGE_EQUAL(int, 4, output, (-1, -2, -3, -4)); } BOOST_AUTO_TEST_CASE(triangle_area) { using compute::uint4_; using compute::float4_; compute::vector triangle_indices(context); compute::vector triangle_vertices(context); triangle_vertices.push_back(float4_(0, 0, 0, 1), queue); triangle_vertices.push_back(float4_(1, 1, 0, 1), queue); triangle_vertices.push_back(float4_(1, 0, 0, 1), queue); triangle_vertices.push_back(float4_(2, 0, 0, 1), queue); triangle_indices.push_back(uint4_(0, 1, 2, 0), queue); triangle_indices.push_back(uint4_(2, 1, 3, 0), queue); queue.finish(); BOOST_COMPUTE_CLOSURE(float, triangle_area, (const uint4_ i), (triangle_vertices), { // load triangle vertices const float4 a = triangle_vertices[i.x]; const float4 b = triangle_vertices[i.y]; const float4 c = triangle_vertices[i.z]; // return area of triangle return length(cross(b-a, c-a)) / 2; }); // compute area of each triangle compute::vector triangle_areas(triangle_indices.size(), context); compute::transform( triangle_indices.begin(), triangle_indices.end(), triangle_areas.begin(), triangle_area, queue ); // compute total area of all triangles float total_area = 0; compute::transform_reduce( triangle_indices.begin(), triangle_indices.end(), &total_area, triangle_area, compute::plus(), queue ); BOOST_CHECK_CLOSE(total_area, 1.f, 1e-6); } BOOST_AUTO_TEST_SUITE_END()