//======================================================================= // Copyright 2002 Indiana University. // Authors: Andrew Lumsdaine, Lie-Quan Lee, Jeremy G. Siek // // Distributed under the Boost Software License, Version 1.0. (See // accompanying file LICENSE_1_0.txt or copy at // http://www.boost.org/LICENSE_1_0.txt) //======================================================================= #include #include #include #include class tree_printer { public: template void preorder(Node, Tree&) { std::cout << "("; } template void inorder(Node n, Tree& t) { std::cout << get(boost::vertex_name, t)[n]; } template void postorder(Node, Tree&) { std::cout << ")"; } }; int main() { using namespace boost; typedef adjacency_list > graph_t; typedef graph_traits::vertex_descriptor vertex_t; graph_t g; vertex_t a = add_vertex(g), b = add_vertex(g), c = add_vertex(g); add_edge(a, b, g); add_edge(a, c, g); typedef property_map::type vertex_name_map_t; vertex_name_map_t name = get(vertex_name, g); name[a] = "A"; name[b] = "B"; name[c] = "C"; typedef iterator_property_map::iterator, property_map::type> parent_map_t; std::vector parent(num_vertices(g)); typedef graph_as_tree tree_t; tree_t t(g, a, make_iterator_property_map(parent.begin(), get(vertex_index, g))); tree_printer vis; traverse_tree(a, t, vis); return exit_success; }