// Copyright 2018 Hans Dembinski // // Distributed under the Boost Software License, Version 1.0. // (See accompanying file LICENSE_1_0.txt // or copy at http://www.boost.org/LICENSE_1_0.txt) //[ guide_stdlib_algorithms #include #include #include // fill, any_of, min_element, max_element #include // sqrt #include // partial_sum, inner_product int main() { using namespace boost::histogram; // make histogram that represents a probability density function (PDF) auto h1 = make_histogram(axis::regular<>(4, 1.0, 3.0)); // make indexed range to skip underflow and overflow cells auto ind = indexed(h1); // use std::fill to set all counters to 0.25 (except under- and overflow counters) std::fill(ind.begin(), ind.end(), 0.25); // compute the cumulative density function (CDF), overriding cell values std::partial_sum(ind.begin(), ind.end(), ind.begin()); assert(h1.at(-1) == 0.00); assert(h1.at(0) == 0.25); assert(h1.at(1) == 0.50); assert(h1.at(2) == 0.75); assert(h1.at(3) == 1.00); assert(h1.at(4) == 0.00); // use any_of to check if any cell values are smaller than 0.1, auto b = std::any_of(ind.begin(), ind.end(), [](const auto& x) { return x < 0.1; }); assert(b == false); // under- and overflow cells are zero, but skipped // find minimum element auto min_it = std::min_element(ind.begin(), ind.end()); assert(*min_it == 0.25); // under- and overflow cells are skipped // find maximum element auto max_it = std::max_element(ind.begin(), ind.end()); assert(*max_it == 1.0); // make second PDF auto h2 = make_histogram(axis::regular<>(4, 1.0, 4.0)); h2.at(0) = 0.1; h2.at(1) = 0.3; h2.at(2) = 0.2; h2.at(3) = 0.4; // computing cosine similiarity: cos(theta) = A dot B / sqrt((A dot A) * (B dot B)) auto ind2 = indexed(h2); const auto aa = std::inner_product(ind.begin(), ind.end(), ind.begin(), 0.0); const auto bb = std::inner_product(ind2.begin(), ind2.end(), ind2.begin(), 0.0); const auto ab = std::inner_product(ind.begin(), ind.end(), ind2.begin(), 0.0); const auto cos_sim = ab / std::sqrt(aa * bb); assert(std::abs(cos_sim - 0.967) < 1e-2); } //]