--[[ Script Name : SpawnScripts/Antonica/DuryBuntan.lua Script Author : Dorbin Script Date : 2022.07.13 06:07:44 Script Purpose : : --]] function spawn(NPC) SetInfoStructString(NPC, "action_state", "metalworking_idle") end function hailed(NPC, Spawn) FaceTarget(NPC, Spawn) local choice = math.random(1,3) if choice == 1 then PlayFlavor(NPC, "voiceover/english/optional2/human_eco_good_1/ft/service/mender/human_mender_service_good_1_hail_gm_4bd3613e.mp3", "Hello, adventurer. Looking to get some items repaired after a hard day of dragon slaying?", "wink", 380627654, 2633313989, Spawn) elseif choice == 2 then PlayFlavor(NPC, "voiceover/english/optional2/human_eco_good_1/ft/service/mender/human_mender_service_good_1_hail_gm_53bda798.mp3", "Hello there, my fine adventurer. Just give me that armor right quick and I'll hammer it up good as new!", "smile", 3765628057, 1447476358, Spawn) elseif choice == 3 then PlayFlavor(NPC, "voiceover/english/optional2/human_eco_good_1/ft/service/mender/human_mender_service_good_1_hail_gm_ad53c5ff.mp3", "Welcome! Is there anything I can help you with or are you looking to find an apprenticeship?", "shrug", 3954040115, 2167879426, Spawn, 0) end end function respawn(NPC) spawn(NPC) end