--[[ Script Name : SpawnScripts/BigBend/CaptainSorio.lua Script Purpose : Captain Sorio Script Author : torsten Script Date : 2022.07.11 Script Notes : --]] dofile("SpawnScripts/Generic/GenericGuardVoiceOvers.lua") local SorioGiantslayer = 5621 local SorioDog = 5622 function spawn(NPC) ProvidesQuest(NPC, SorioGiantslayer) ProvidesQuest(NPC, SorioDog) end function respawn(NPC) spawn(NPC) end function hailed(NPC, Spawn) FaceTarget(NPC, Spawn) if not HasQuest(Spawn, SorioGiantslayer) and not HasCompletedQuest(Spawn, SorioGiantslayer) then OfferQuest(NPC, Spawn, SorioGiantslayer) end if HasCompletedQuest(Spawn, SorioGiantslayer) then if not HasQuest(Spawn, SorioDog) and not HasCompletedQuest(Spawn, SorioDog) then OfferQuest(NPC, Spawn, SorioDog) end end if GetQuestStep(Spawn, SorioGiantslayer) == 2 then SetStepComplete(Spawn, SorioGiantslayer, 2) end if GetQuestStep(Spawn, SorioDog) == 2 then SetStepComplete(Spawn, SorioDog, 2) end RandomGreeting(NPC, Spawn) end function RandomGreeting(NPC, Spawn) local choice = MakeRandomInt(1,4) if choice == 1 then PlayFlavor(NPC, "", "What do you want?", "", 0, 0, Spawn, 0) elseif choice == 2 then PlayVoice(NPC, "voiceover/english/voice_emotes/greetings/greetings_3_1004.mp3", 0, 0, Spawn) elseif choice == 3 then PlayVoice(NPC, "voiceover/english/voice_emotes/greetings/greetings_3_1048.mp3", 0, 0, Spawn) elseif choice == 4 then PlayVoice(NPC, "voiceover/english/voice_emotes/greetings/greetings_2_1004.mp3", 0, 0, Spawn) end end