--[[ Script Name : SpawnScripts/Cache/anassassinleader.lua Script Author : Dorbin Script Date : 2022.12.05 02:12:36 Script Purpose : : --]] require "SpawnScripts/Generic/CombatModule" function spawn(NPC, Spawn) combatModule(NPC, Spawn) end function aggro(NPC,Spawn) choice = MakeRandomInt(1,4) if choice ==1 then PlayFlavor(NPC, "voiceover/english/optional3/darkelf_base_2/ft/darkelf/darkelf_base_2_1_aggro_gf_8e7390a8.mp3", "Welcome to torment and destruction!", "", 3770648926, 2897017212, Spawn) elseif choice ==2 then PlayFlavor(NPC, "voiceover/english/optional3/darkelf_base_2/ft/darkelf/darkelf_base_2_1_aggro_gf_fb890c79.mp3", "I have no time for meddlers. Destroy them!", "", 1947039155, 2094447273, Spawn) elseif choice ==3 then PlayFlavor(NPC, "voiceover/english/optional3/darkelf_base_2/ft/darkelf/darkelf_base_2_1_battle_gf_ef48e73d.mp3", "Kneel before me, and I may spare you!", "", 1856378126, 584491690, Spawn) elseif choice ==4 then PlayFlavor(NPC, "voiceover/english/optional3/darkelf_base_2/ft/darkelf/darkelf_base_2_1_aggro_gf_ded507db.mp3", "More intruders to deal with? Stop them!", "", 338410258, 2808797910, Spawn) end end function death(NPC,Spawn) PlayFlavor(NPC, "voiceover/english/optional3/darkelf_base_2/ft/darkelf/darkelf_base_2_1_halfhealth_gf_8d198fee.mp3", "You may escape, but we will find you!", "", 1924616636, 4174763308, Spawn) end function respawn(NPC) spawn(NPC) end