--[[ Script Name : SpawnScripts/Castleview/Felwithe.lua Script Author : Dorbin Script Date : 2022.01.25 01:01:33 Script Purpose : : --]] function spawn(NPC) end function hailed(NPC, Spawn) FaceTarget(NPC, Spawn) end function casted_on(NPC, Spawn, SpellName) if SpellName == 'Nuzzle' then FaceTarget(NPC,Spawn) local choice = MakeRandomInt(1,6) if choice == 1 then PlaySound(NPC,"sounds/widgets/alarms_clues_traps/alarm_cat_meow1_01.wav",GetX(NPC), GetY(NPC), GetZ(NPC)) elseif choice == 2 then PlaySound(NPC,"sounds/widgets/alarms_clues_traps/alarm_cat_meow1_02.wav",GetX(NPC), GetY(NPC), GetZ(NPC)) elseif choice == 3 then PlaySound(NPC,"sounds/widgets/alarms_clues_traps/alarm_cat_meow1_03.wav",GetX(NPC), GetY(NPC), GetZ(NPC)) elseif choice == 4 then PlaySound(NPC,"sounds/widgets/alarms_clues_traps/alarm_cat_meow1_04.wav",GetX(NPC), GetY(NPC), GetZ(NPC)) elseif choice == 5 then PlaySound(NPC,"sounds/critters/cat/cat_happy001.wav",GetX(NPC), GetY(NPC), GetZ(NPC)) elseif choice == 6 then PlaySound(NPC,"sounds/critters/cat/cat_happy001.wav",GetX(NPC), GetY(NPC), GetZ(NPC)) end end end function respawn(NPC) spawn(NPC) end