--[[ Script Name : SpawnScripts/Caves/AtramentorBehemoth.lua Script Author : LordPazuzu Script Date : 2022.10.10 03:10:20 Script Purpose : : --]] dofile("SpawnScripts/Generic/MonsterCallouts/BaseGolem1.lua") require "SpawnScripts/Generic/NPCModule" function spawn(NPC, Spawn) NPCModule(NPC, Spawn) AttackRocks(NPC) end function respawn(NPC) spawn(NPC) end function AttackRocks(NPC) local rockattack = math.random (1, 4) if rockattack == 1 then AddTimer(NPC, 100, "stop_attack") else AddTimer(NPC, 100, "Rocks") end end function Rocks(NPC) if not IsInCombat(NPC) then SpawnSet(NPC, "visual_state", "10783") -- Start attacking end AddTimer(NPC, 3500, "stop_attack") -- for 2 seconds, then stop end function stop_attack(NPC) SpawnSet(NPC, "visual_state", "0") -- Stop attacking AddTimer(NPC, 8000, "AttackRocks") end