--[[ Script Name : SpawnScripts/Caves/GuardBelaire.lua Script Purpose : Guard Belaire Script Author : Scatman Script Date : 2009.10.08 Script Notes : --]] dofile("SpawnScripts/Generic/AdvancementGaze.lua") dofile("SpawnScripts/Generic/GenericGuardVoiceOvers.lua") require "SpawnScripts/Generic/NPCModule" function spawn(NPC, Spawn) NPCModule(NPC, Spawn) SetPlayerProximityFunction(NPC, 10, "InRange", "LeaveRange") end function InRange(NPC, Spawn) if GetFactionAmount(Spawn,11)>=5000 then if GetLevel(Spawn) ==8 or GetLevel(Spawn)==9 then ClassCheck(NPC,Spawn) end end if GetFactionID(Spawn) ==1 then Attack(NPC,Spawn) end end function respawn(NPC) spawn(NPC) end function hailed(NPC, Spawn) FaceTarget(NPC, Spawn) GenericGuardHail(NPC, Spawn) end