--[[ Script Name : SpawnScripts/Caves/aMudpawlookoutRoam3.lua Script Author : LordPazuzu Script Date : 2022.10.04 06:10:07 Script Purpose : : --]] dofile("SpawnScripts/Generic/MonsterCallouts/BaseGnoll1.lua") require "SpawnScripts/Generic/CombatModule" function spawn(NPC, Spawn) combatModule(NPC, Spawn) local Level = GetLevel(NPC) local level1 = 8 local level2 = 9 local difficulty1 = 6 local hp1 = 240 local power1 = 100 local difficulty2 = 6 local hp2 = 290 local power2 = 110 if Level == level1 then SpawnSet(NPC, "difficulty", difficulty1) SpawnSet(NPC, "hp", hp1) SpawnSet(NPC, "power", power1) elseif Level == level2 then SpawnSet(NPC, "difficulty", difficulty2) SpawnSet(NPC, "hp", hp2) SpawnSet(NPC, "power", power2) end waypoints(NPC) end function respawn(NPC) spawn(NPC) end function waypoints(NPC) MovementLoopAddLocation(NPC, 15.17, 12.38, -72.08, 2, math.random(5,10)) MovementLoopAddLocation(NPC, 12.28, 12.38, -64.99, 2, math.random(5,10)) MovementLoopAddLocation(NPC, 12.28, 12.38, -64.99, 2, 0) MovementLoopAddLocation(NPC, 13.73, 12.38, -72.32, 2, 0) MovementLoopAddLocation(NPC, 8.54, 13.84, -76.15, 2, 0) MovementLoopAddLocation(NPC, 10.04, 14.13, -92.25, 2, math.random(5,10)) MovementLoopAddLocation(NPC, 10.04, 14.13, -92.25, 2, 0) MovementLoopAddLocation(NPC, 10.79, 14.05, -84.96, 2, 0) MovementLoopAddLocation(NPC, 26.97, 12.38, -73.86, 2, math.random(5,10)) MovementLoopAddLocation(NPC, 26.97, 12.38, -73.86, 2, 0) MovementLoopAddLocation(NPC, 24.87, 12.38, -74.74, 2, 0) MovementLoopAddLocation(NPC, 11.9, 12.33, -62.51, 2, math.random(5,10)) MovementLoopAddLocation(NPC, 11.9, 12.33, -62.51, 2, 0) MovementLoopAddLocation(NPC, 12.98, 12.38, -66.5, 2, 0) MovementLoopAddLocation(NPC, 2.56, 14.62, -72.7, 2, math.random(5,10)) MovementLoopAddLocation(NPC, 2.56, 14.62, -72.7, 2, 0) MovementLoopAddLocation(NPC, 11.27, 12.38, -67.23, 2, 0) MovementLoopAddLocation(NPC, 15.17, 12.38, -72.08, 2, 0) end