--[[ Script Name : SpawnScripts/CircleElders/Breeze.lua Script Author : premierio015 Script Date : 2020.05.24 10:05:47 Script Purpose : Breeze Script for Circle Event : --]] local KaylID = 433249 function spawn(NPC) end function respawn(NPC) spawn(NPC) end function death(NPC, Spawn) -- after Breeze dies, Kayl starts speech and call function "KillDialogue" inside his script. local zone = GetZone(NPC) local Kayl = GetSpawnByLocationID(zone, KaylID) if Kayl ~= nil then SpawnSet(Kayl, "attackable", 1) SpawnSet(Kayl, "show_level", 1) SpawnSet(Kayl, "targetable", 1) SpawnSet(Kayl, "visual_state", 0) PlayFlavor(Kayl, "", "Good show, but it's over now. You are no match for my strength. I will... Wait! Wh... who's there?", "point", 1689589577, 4560189) AddTimer(Kayl, 1000, "KillDialogue", Spawn) end end