--[[ Script Name : SpawnScripts/Classic_forest/TinshenBrinthsRemains.lua Script Author : Dorbin Script Date : 2022.10.17 01:10:57 Script Purpose : : --]] dofile("SpawnScripts/Generic/MonsterCallouts/BaseSkeleton1.lua") require "SpawnScripts/Generic/NPCModule" function spawn(NPC, Spawn) dmgMod = GetStr(NPC)/10 Named(NPC) SetSpawnAnimation(NPC, 13016) SetInfoStructUInt(NPC, "override_primary_weapon", 1) SetInfoStructUInt(NPC, "primary_weapon_damage_low", math.floor(18 + dmgMod)) SetInfoStructUInt(NPC, "primary_weapon_damage_high", math.floor(32 + dmgMod)) end function hailed(NPC, Spawn) end function respawn(NPC) spawn(NPC) end