--[[ Script Name : SpawnScripts/Commonlands/aBlackshieldassassin.lua Script Author : Premierio015 Script Date : 2020.11.17 06:11:14 Script Purpose : : --]] require "SpawnScripts/Generic/NPCModule" function spawn(NPC, Spawn) NPCModule(NPC, Spawn) race(NPC) AddTimer(NPC, 1500, "movement") end function movement(NPC, Spawn) if IsHeroic(NPC) == false then RandomMovement(NPC, Spawn, 12, -12, 2, 8, 15) else IdleAlert(NPC) end end function hailed(NPC, Spawn) FaceTarget(NPC, Spawn) end function respawn(NPC) spawn(NPC) end function healthchanged(NPC, Spawn) if GetGender(NPC) == 2 then local hp_percent = GetHP(NPC) / GetMaxHP(NPC) if hp_percent <= 0.50 then PlayFlavor(NPC, "voiceover/english/optional3/human_base_1/ft/human/human_base_1_1_halfhealth_gf_1babf022.mp3", "Is that all you have?", "", 2979351329, 4050238683, Spawn) end end end function death(NPC, Spawn) if GetGender(NPC) == 1 then local chance = math.random(1, 100) if chance <= 40 then local choice2 = math.random(1, 2) if choice2 == 1 then PlayFlavor(NPC, "voiceover/english/human_base_1/ft/human/human_base_1_1_death_gm_3e24be0b.mp3", "Cover me while we regroup!", "", 144951462, 3922442401, Spawn) else PlayFlavor(NPC, "voiceover/english/human_base_1/ft/human/human_base_1_1_death_gm_7612214f.mp3", "All hands retreat!", "", 3033325782, 1103449586, Spawn) end elseif GetGender(NPC) == 2 then local chance = math.random(1, 100) if chance <= 40 then PlayFlavor(NPC, "voiceover/english/optional3/human_base_1/ft/human/human_base_1_1_death_gf_7612214f.mp3", "All hands retreat!", "", 3620177897, 757784861, Spawn) end end end end function aggro(NPC, Spawn) if GetGender(NPC) == 2 then local choice = math.random(1, 3) if choice == 1 then PlayFlavor(NPC, "voiceover/english/optional3/human_base_1/ft/human/human_base_1_1_aggro_gf_583690dc.mp3" , "Summon help! We have invaders!", "", 1598905349, 2204481929, Spawn) elseif choice == 2 then PlayFlavor(NPC, "voiceover/english/optional3/human_base_1/ft/human/human_base_1_1_aggro_gf_a30c4f9d.mp3", "To arms!", "", 2291750057, 1030180613, Spawn) else PlayFlavor(NPC, "voiceover/english/optional3/human_base_1/ft/human/human_base_1_1_aggro_gf_a203c9ec.mp3", "Prepare to face your doom, meddler.", "", 1496819882, 365167432, Spawn) end elseif GetGender(NPC) == 1 then local choice = math.random(1, 3) if choice == 1 then PlayFlavor(NPC, "voiceover/english/human_base_1/ft/human/human_base_1_1_aggro_gm_a30c4f9d.mp3", "To Arms!", "", 1238020980, 748146443, Spawn) elseif choice == 2 then PlayFlavor(NPC, "voiceover/english/human_base_1/ft/human/human_base_1_1_aggro_gm_583690dc.mp3", "Summon help! We have invaders!", "", 3340212225, 279643307, Spawn) else PlayFlavor(NPC, "voiceover/english/human_base_1/ft/human/human_base_1_1_aggro_gm_a203c9ec.mp3", "Prepare to face your doom, meddler.", "", 1496819882, 365167432, Spawn) end end end function race(NPC) setrace = MakeRandomInt(1,2) if setrace == 1 then human(NPC) elseif setrace == 2 then halfelf(NPC) end end