--[[ Script Name : agonized_essence2.lua Script Purpose : Waypoint Path for agonized_essence2.lua Script Author : Devn00b Script Date : 06/10/2020 01:25:12 PM Script Notes : Locations collected from Live --]] function spawn(NPC) waypoints(NPC) end function hailed(NPC, Spawn) FaceTarget(NPC, Spawn) end function respawn(NPC) end function waypoints(NPC) MovementLoopAddLocation(NPC, 1.02, -0.09, -76.09, 2, 0) MovementLoopAddLocation(NPC, -14.02, -0.09, -76.62, 2, 0) MovementLoopAddLocation(NPC, -13.7, -0.09, -60.48, 2, 0) MovementLoopAddLocation(NPC, -5.44, -0.09, -60.76, 2, 0) MovementLoopAddLocation(NPC, -6.04, -0.09, -52.34, 2, 0) MovementLoopAddLocation(NPC, -8.1, 0.5, -49.97, 2, 0) MovementLoopAddLocation(NPC, -5.39, -0.13, -55.57, 2, 0) MovementLoopAddLocation(NPC, -5.13, -0.09, -61.65, 2, 0) MovementLoopAddLocation(NPC, 2.11, -0.09, -61.4, 2, 0) MovementLoopAddLocation(NPC, 1.67, -0.09, -77.16, 2, 0) MovementLoopAddLocation(NPC, -14.23, -0.09, -76.63, 2, 0) MovementLoopAddLocation(NPC, -8.09, 0.66, -72.12, 2, 0) MovementLoopAddLocation(NPC, -13.26, -0.09, -75.82, 2, 0) MovementLoopAddLocation(NPC, -13.55, -0.09, -69.32, 2, 0) MovementLoopAddLocation(NPC, -9.07, -0.09, -76.39, 2, 0) MovementLoopAddLocation(NPC, 1.56, -0.09, -71.34, 2, 0) MovementLoopAddLocation(NPC, -9.07, -0.09, -76.39, 2, 0) MovementLoopAddLocation(NPC, -13.55, -0.09, -69.32, 2, 0) MovementLoopAddLocation(NPC, -13.26, -0.09, -75.82, 2, 0) MovementLoopAddLocation(NPC, -8.09, 0.66, -72.12, 2, 0) MovementLoopAddLocation(NPC, -14.23, -0.09, -76.63, 2, 0) MovementLoopAddLocation(NPC, 1.67, -0.09, -77.16, 2, 0) MovementLoopAddLocation(NPC, 2.11, -0.09, -61.4, 2, 0) MovementLoopAddLocation(NPC, -5.13, -0.09, -61.65, 2, 0) MovementLoopAddLocation(NPC, -5.39, -0.13, -55.57, 2, 0) MovementLoopAddLocation(NPC, -8.1, 0.5, -49.97, 2, 0) MovementLoopAddLocation(NPC, -6.04, -0.09, -52.34, 2, 0) MovementLoopAddLocation(NPC, -5.44, -0.09, -60.76, 2, 0) MovementLoopAddLocation(NPC, -13.7, -0.09, -60.48, 2, 0) MovementLoopAddLocation(NPC, -14.02, -0.09, -76.62, 2, 0) MovementLoopAddLocation(NPC, 1.02, -0.09, -76.09, 2, 0) end