--[[ Script Name : SpawnScripts/Darklight/aCommonerPanicked_(7).lua Script Purpose : Panicked commoners before completing quest, "Reclaiming the Sablevein Tear" Script Author : Cynnar Script Date : 10/16/2015 Script Notes : a commoner (spawn_id 340142) (spawn_location_id 579576) Script Notes : Location is in Hate's Envy --]] local SealingTheRift = 122 local ReclaimingTheSableveinTear = 124 function spawn(NPC, Player) AddSpawnAccess(NPC, NPC) SetPlayerProximityFunction(NPC, 50, "QuestCheck", "QuestCheck") end function respawn(NPC) spawn(NPC) end function QuestCheck(NPC, Player) if not HasCompletedQuest(Player, ReclaimingTheSableveinTear) then AddSpawnAccess(NPC, Player) MovementLoopAddLocation(NPC, -373.39, -62.87, 220.84, 4, 1) MovementLoopAddLocation(NPC, -376.93, -62.87, 208.55, 4, 1) MovementLoopAddLocation(NPC, -380.85, -62.87, 218.72, 4, 1) MovementLoopAddLocation(NPC, -372.85, -62.87, 213.51, 4, 1) MovementLoopAddLocation(NPC, -384.53, -62.87, 209.33, 4, 1) MovementLoopAddLocation(NPC, -377.88, -62.87, 219.22, 4, 1) MovementLoopAddLocation(NPC, -370.68, -62.87, 214.95, 4, 1) MovementLoopAddLocation(NPC, -384.15, -62.87, 206.85, 4, 1) MovementLoopAddLocation(NPC, -377.62, -62.87, 215.29, 4, 1) else RemoveSpawnAccess(NPC, Player) end end function animation(NPC, Player) AddSpawnAccess(NPC, Player) PlayFlavor(NPC, "", "", "frustrated", 0, 0) end