--[[ Script Name : SpawnScripts/Darklight/aCommonerPanicked_(8).lua Script Purpose : Panicked commoners before completing quest, "Reclaiming the Sablevein Tear" Script Author : Cynnar Script Date : 10/16/2015 Script Notes : a commoner (spawn_id 340017) (spawn_location_id 579575) Script Notes : Location is in Hate's Envy --]] local SealingTheRift = 122 local ReclaimingTheSableveinTear = 124 function spawn(NPC, Player) AddSpawnAccess(NPC, NPC) SetPlayerProximityFunction(NPC, 50, "QuestCheck", "QuestCheck") end function respawn(NPC) spawn(NPC) end function QuestCheck(NPC, Player) if not HasCompletedQuest(Player, ReclaimingTheSableveinTear) then AddSpawnAccess(NPC, Player) MovementLoopAddLocation(NPC, -381.35, -62.87, 230.78, 4, 1) MovementLoopAddLocation(NPC, -372.50, -62.87, 238.39, 4, 1) MovementLoopAddLocation(NPC, -373.73, -62.87, 229.14, 4, 1) MovementLoopAddLocation(NPC, -382.43, -62.87, 239.71, 4, 1) MovementLoopAddLocation(NPC, -372.71, -62.87, 234.79, 4, 1) MovementLoopAddLocation(NPC, -378.37, -62.87, 227.58, 4, 1) MovementLoopAddLocation(NPC, -374.99, -62.87, 241.18, 4, 1) MovementLoopAddLocation(NPC, -374.23, -62.87, 233.35, 4, 1) else RemoveSpawnAccess(NPC, Player) end end function animation(NPC, Player) AddSpawnAccess(NPC, Player) PlayFlavor(NPC, "", "", "frustrated", 0, 0) end