--[[ Script Name : SpawnScripts/Darklight/acuriouscitizen.lua Script Purpose : a curious citizen Script Author : John Adams Script Date : 2009.02.01 Script Notes : Auto-Generated Conversation from PacketParser Data --]] QUEST_WANTED = 84 function spawn(NPC) end function respawn(NPC) spawn(NPC) end function hailed(NPC, Spawn) FaceTarget(NPC, Spawn) if HasCompletedQuest(Spawn, QUEST_WANTED) then Say(NPC, "I heard you beat me to it. Ah well.", Spawn) else PlayFlavor(NPC, "voiceover/english/neriak/a_curious_citizen/darklight_wood/quest/hates_envy/curious_citizen_hail_db9fb451.mp3", "I wonder how well this bounty pays.", "", 3920277342, 17103451, Spawn) end end