--[[ Script Name : crawler_hatchling11.lua Script Purpose : Waypoint Path for crawler_hatchling11.lua Script Author : Devn00b Script Date : 05/13/2020 02:12:26 PM Script Notes : Locations collected from Live --]] function spawn(NPC) local Level = GetLevel(NPC) local level1 = 5 local level2 = 6 local difficulty1 = 6 local hp1 = 130 local power1 = 65 local difficulty2 = 6 local hp2 = 150 local power2 = 80 if Level == level1 then SpawnSet(NPC, "difficulty", difficulty1) SpawnSet(NPC, "hp", hp1) SpawnSet(NPC, "power", power1) elseif Level == level2 then SpawnSet(NPC, "difficulty", difficulty2) SpawnSet(NPC, "hp", hp2) SpawnSet(NPC, "power", power2) end waypoints(NPC) end function hailed(NPC, Spawn) FaceTarget(NPC, Spawn) end function respawn(NPC) spawn(NPC) end function waypoints(NPC) MovementLoopAddLocation(NPC, -110.36, -0.08, -114.52, 1, math.random(0,20)) MovementLoopAddLocation(NPC, -117.78, -0.11, -116.52, 1, math.random(0,20)) MovementLoopAddLocation(NPC, -120.84, 0.58, -120.75, 1, math.random(0,20)) MovementLoopAddLocation(NPC, -125.84, -0.11, -127.61, 1, math.random(0,20)) MovementLoopAddLocation(NPC, -127.81, -0.16, -135.35, 1, math.random(0,20)) MovementLoopAddLocation(NPC, -145.38, -0.15, -137.36, 1, math.random(0,20)) MovementLoopAddLocation(NPC, -154.56, -0.1, -136.81, 1, math.random(0,20)) MovementLoopAddLocation(NPC, -157.56, -0.16, -132.68, 1, math.random(0,20)) MovementLoopAddLocation(NPC, -156.72, 0.37, -107.92, 1, math.random(0,20)) MovementLoopAddLocation(NPC, -160.47, -0.07, -95.19, 1, math.random(0,20)) end